Rust Player Count
85,170 playing now

Offline176.60.46.132:28115checked 9d ago

Rust Oxide Dev - Local

moddedoxide
Players now 1/ 2 50% full
7-day average 0 peak –
Rank #14,602 top 65%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 149/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 35/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 60/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Rust Oxide Dev - Local?

A gather rate is absent from the name of Rust Oxide Dev - Local. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Rust Oxide Dev - Local?

A procedural map, generated by the game, runs on Rust Oxide Dev - Local.

Tags and filters

Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Oxide Dev - Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Rust Oxide Dev - Local convey?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Rust Oxide Dev - Local have?

Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 9 days 23 hours ago.

Where does Rust Oxide Dev - Local sit in the rankings?

Over the last seven days, Rust Oxide Dev - Local is #14,602 for player hours, placing it in the top 65% of ranked servers.

About the server

How reliable is Rust Oxide Dev - Local, and is it online?

Last seen 9 days 23 hours ago, Rust Oxide Dev - Local is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 3 October 2026.

What Rust version is used on Rust Oxide Dev - Local?

Rust network protocol 2634 and build 166652 on Windows is what Rust Oxide Dev - Local uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Rust Oxide Dev - Local?

A region is not published by Rust Oxide Dev - Local. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 176.60.46.132:28115.

Wipe information

How often does Rust Oxide Dev - Local wipe?

The rhythm of wipes on Rust Oxide Dev - Local cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 10 days 22 hours.

How to join

How can I connect to Rust Oxide Dev - Local?

To get in, press F1 in Rust and enter client.connect 176.60.46.132:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.