Rust Player Count
54,828 playing now

Offline176.60.46.44:28115checked 7d ago

Rust Oxide Dev - Local

moddedoxide
Players now 0/ 2 0% full
7-day average 0 peak –
Rank #15,980 top 71%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 50/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 22/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 32/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average 28/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Rust Oxide Dev - Local?

A gather rate is absent from the name of Rust Oxide Dev - Local. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on Rust Oxide Dev - Local?

A procedural map is what Rust Oxide Dev - Local runs, generated by the game.

Tags and filters

Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?

The Rust Player Count lists that Rust Oxide Dev - Local fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Rust Oxide Dev - Local convey?

The game's server browser reads these tags from Rust Oxide Dev - Local: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Rust Oxide Dev - Local?

Currently offline, Rust Oxide Dev - Local was last seen 7 days 12 hours ago. The average player count for the past seven days is 0.

What position does Rust Oxide Dev - Local hold among Rust servers?

Rust Oxide Dev - Local is in the top 71% of all ranked servers with a rank of #15,980 for player hours over the past seven days.

Server details

What is the uptime and reliability of Rust Oxide Dev - Local?

Currently offline, Rust Oxide Dev - Local was last seen 7 days 12 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. Rust Player Count recorded it for the first time on 5 October 2026.

What Rust version is used on Rust Oxide Dev - Local?

On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Rust Oxide Dev - Local?

No region is published by Rust Oxide Dev - Local. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 176.60.46.44:28115.

Wipe schedule

What wipe pattern does Rust Oxide Dev - Local follow?

Too few wipes are recorded for Rust Oxide Dev - Local to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 10 days 3 hours.

Connect to the server

What steps are needed to join Rust Oxide Dev - Local?

Open the Rust console with F1, then type client.connect 176.60.46.44:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players Capacity: 2 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.