Offline176.60.49.30:28115checked 26d ago
Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Rust Oxide Dev - Local?
A procedural map, generated by the game, runs on Rust Oxide Dev - Local.
Server tags
Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust Oxide Dev - Local: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Rust Oxide Dev - Local convey?
For the game's server browser, Rust Oxide Dev - Local publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on Rust Oxide Dev - Local?
The server Rust Oxide Dev - Local is offline at present, with its last appearance 26 days 1 hours ago.
How does Rust Oxide Dev - Local compare in server rankings?
Rust Oxide Dev - Local is in the top – of all ranked servers with a rank of #13,273 for player hours over the past seven days.
About the server
What is the online status and reliability of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is down at the moment and was last seen 26 days 1 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What is the Rust version for Rust Oxide Dev - Local?
Windows hosts Rust Oxide Dev - Local, which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Rust Oxide Dev - Local?
A region is not published by Rust Oxide Dev - Local. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 176.60.49.30:28115.
Wipe days
What wipe pattern does Rust Oxide Dev - Local follow?
With so few of Rust Oxide Dev - Local's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 33 days 16 hours ago.
Join the server
What is the process to join Rust Oxide Dev - Local?
Joining is done by opening the console (F1) and running client.connect 176.60.49.30:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.