Offline176.62.107.219:28015checked 27d ago
ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern ServerName?
No gather rate appears in the name of ServerName. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
Server tags
Where can ServerName be found in Rust Player Count lists and filters?
The Rust Player Count lists that ServerName fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on ServerName convey?
For the game's server browser, ServerName publishes: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is ServerName?
Currently offline, ServerName was last seen 27 days 1 hours ago.
What position does ServerName hold among Rust servers?
ServerName is in the top – of all ranked servers with a rank of #15,499 for player hours over the past seven days.
Server information
What is the uptime and reliability of ServerName?
Currently offline, ServerName was last seen 27 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 17 September 2026.
What Rust version is used on ServerName?
Rust network protocol 2633 and build 164530 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find ServerName?
No region is published by ServerName. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 176.62.107.219:28015.
Wipe days
When does ServerName wipe?
With so few of ServerName's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 27 days 6 hours ago.
How to join
What steps are needed to join ServerName?
Joining is done by opening the console (F1) and running client.connect 176.62.107.219:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.