Offline177.138.189.139:28015checked 1d ago
SpyExpeditions Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for SpyExpeditions Development Server?
A gather rate is absent from the name of SpyExpeditions Development Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What map is used on SpyExpeditions Development Server?
A procedural map is what SpyExpeditions Development Server runs, generated by the game.
Server tags
Where can SpyExpeditions Development Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include SpyExpeditions Development Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on SpyExpeditions Development Server?
For the game's server browser, SpyExpeditions Development Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is SpyExpeditions Development Server?
SpyExpeditions Development Server is offline at the moment; the last time it was seen was 26 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 22:00 UTC.
How does SpyExpeditions Development Server compare in server rankings?
SpyExpeditions Development Server is in the top 40% of all ranked servers with a rank of #8,791 for player hours over the past seven days.
Server information
What is the online status and reliability of SpyExpeditions Development Server?
Last seen 26 hours ago, SpyExpeditions Development Server is offline right now. For the last 1 full day, it was online for 6 of 24 hours, a 25% uptime. Rust Player Count recorded it for the first time on 13 October 2026.
What Rust version is used on SpyExpeditions Development Server?
On Windows, SpyExpeditions Development Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of SpyExpeditions Development Server?
There is no region published by SpyExpeditions Development Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 177.138.189.139:28015.
Wipe schedule
When does SpyExpeditions Development Server wipe?
Too few wipes are recorded for SpyExpeditions Development Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 34 hours ago.
How to join
What steps are needed to join SpyExpeditions Development Server?
To get in, press F1 in Rust and enter client.connect 177.138.189.139:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.