Rust Player Count
62,604 playing now

Offline177.188.250.135:28015checked 12d ago

Test Server

Players now 0/ ?
7-day average 0 peak –
Rank #14,559 top 63%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.6 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:38 UTC12d ago 1 – running 0
Wed 30 Sep, 02:43 UTC14d ago 0 – 2.2 days 1
Fri 25 Sep, 01:50 UTC19d ago 1 held half 5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 343/ 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 302/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average 350/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average 287/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 45/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 304/ 450

Quick answers

from the figures on this page

Settings and map

What are the server rules for Test Server?

No gather rate appears in the name of Test Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Server tags

Where can Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Test Server?

These are the tags Test Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Test Server?

Test Server is offline at the moment; the last time it was seen was 12 days 12 hours ago.

Where does Test Server sit in the rankings?

Test Server is in the top 63% of all ranked servers with a rank of #14,559 for player hours over the past seven days.

About the server

What is the uptime and reliability of Test Server?

Test Server is down at the moment and was last seen 12 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 25 September 2026.

What Rust version is used on Test Server?

Rust network protocol 2634 and build 166586 on Windows is what Test Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Test Server serve?

A region is not published by Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 177.188.250.135:28015.

Wipe information

What happens on Test Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does Test Server wipe?

No next wipe can be predicted for Test Server, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 12 days 23 hours ago.

How to join

How can I connect to Test Server?

Joining is done by opening the console (F1) and running client.connect 177.188.250.135:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.