Offline178.120.5.241:28115checked 1d ago
Rust Oxide Dev - Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:58 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Rust Oxide Dev - Local?
The name of Rust Oxide Dev - Local does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
What is the map on Rust Oxide Dev - Local?
A procedural map is what Rust Oxide Dev - Local runs, generated by the game.
Server tags
Where can Rust Oxide Dev - Local be found in Rust Player Count lists and filters?
These Rust Player Count lists include Rust Oxide Dev - Local: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on Rust Oxide Dev - Local?
These are the tags Rust Oxide Dev - Local publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does Rust Oxide Dev - Local have?
The server Rust Oxide Dev - Local is offline at present, with its last appearance 26 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 20:00 UTC, averaging 1 players.
What position does Rust Oxide Dev - Local hold among Rust servers?
Over the last seven days, Rust Oxide Dev - Local is #13,572 for player hours, placing it in the top 61% of ranked servers.
Server information
What is the uptime and reliability of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is down at the moment and was last seen 26 hours ago. For the last 1 full day, it was online for 1 of 24 hours, a 4% uptime. 13 October 2026 is when Rust Player Count first saw it.
What is the Rust version for Rust Oxide Dev - Local?
On Windows, Rust Oxide Dev - Local runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find Rust Oxide Dev - Local?
A region is not published by Rust Oxide Dev - Local. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 178.120.5.241:28115.
Wipe information
How often does Rust Oxide Dev - Local wipe?
With so few of Rust Oxide Dev - Local's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 38 hours ago.
Connect to the server
What steps are needed to join Rust Oxide Dev - Local?
Joining is done by opening the console (F1) and running client.connect 178.120.5.241:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.