Offline178.176.113.173:28015checked 30d ago
Season4
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Season4?
A gather rate is absent from the name of Season4. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
Which map is running on Season4?
A procedural map, generated by the game, runs on Season4.
Tags, lists and filters
Where can Season4 be found in Rust Player Count lists and filters?
The Rust Player Count lists that Season4 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on Season4 convey?
The game's server browser reads these tags from Season4: gmrust (Game mode): The usual Rust survival experience; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is Season4?
Currently offline, Season4 was last seen 30 days 12 hours ago.
Where does Season4 sit in the rankings?
Over the last seven days, Season4 is #15,150 for player hours, placing it in the top – of ranked servers.
Server details
What is the uptime and reliability of Season4?
Season4 is down at the moment and was last seen 30 days 12 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Season4?
Rust network protocol 2633 and build 163794 on Windows is what Season4 uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Season4?
No region is published by Season4. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 178.176.113.173:28015.
Wipe information
What wipe pattern does Season4 follow?
Too few wipes are recorded for Season4 to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 36 days 18 hours ago.
Join the server
How can I connect to Season4?
To get in, press F1 in Rust and enter client.connect 178.176.113.173:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.