Rust Player Count
34,642 playing now

Offline178.19.229.214:28015checked 11h ago

My Rust server | Powered by AMP

Players now 0/ 4 0% full
7-day average 0 peak 2
Rank #11,042 top 49%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123405:0012:0019:0003:0010:0017:00

Hourly average and peak, UTC.

Server performance

05010015020005:0012:0019:0003:0010:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 95/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 348/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 97/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 90/ 125

Quick answers

from the figures on this page

Rules and settings

Which rules govern My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on My Rust server | Powered by AMP?

A procedural map of size 4,500 is what My Rust server | Powered by AMP runs, generated by the game with seed 6738. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is offline at present, with its last appearance 11 hours ago. The average player count for the last seven days is 0, and the highest point was 2.

Where does My Rust server | Powered by AMP sit in the rankings?

Over the last seven days, My Rust server | Powered by AMP is #11,042 for player hours, placing it in the top 49% of ranked servers.

Server information

What is the online status and reliability of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down at the moment and was last seen 11 hours ago. It reports an uptime that puts the last restart at roughly 47 hours ago. It was up 88% of the time over the last 2 full days, 42 of 48 hours. Its first appearance in Rust Player Count was on 11 October 2026.

What Rust version is used on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167398 on Linux is what My Rust server | Powered by AMP uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does My Rust server | Powered by AMP serve?

There is no region published by My Rust server | Powered by AMP. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 178.19.229.214:28015.

What is the performance like on My Rust server | Powered by AMP?

The server ran at an average of 102 fps over the last 48 hours, never falling below 68. The maximum number of entities it carried was 111,350, which includes buildings, deployables and everything else. Memory usage reached up to 3,773 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

How often does My Rust server | Powered by AMP wipe?

With so few of My Rust server | Powered by AMP's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 2 days 19 hours ago.

Connect to the server

What steps are needed to join My Rust server | Powered by AMP?

Joining is done by opening the console (F1) and running client.connect 178.19.229.214:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.