Rust Player Count
36,793 playing now

Offline178.207.8.16:28015checked 5d ago

Bugulma City

moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak 1
Rank #12,431 top 56%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 3.7 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:57 UTC11d ago 1 – running 0
Thu 1 Oct, 18:29 UTC FW12d ago 2 – 1 days 0
Sun 27 Sep, 09:41 UTC16d ago 1 held half 4.4 days 1
Wed 23 Sep, 16:09 UTC20d ago 1 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 20/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 24/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 10/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Bugulma City?

A gather rate is absent from the name of Bugulma City. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Bugulma City?

A procedural map is what Bugulma City runs, generated by the game.

Tags and filters

Where can Bugulma City be found in Rust Player Count lists and filters?

The Rust Player Count lists that Bugulma City fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Bugulma City?

These are the tags Bugulma City publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Bugulma City have?

The server Bugulma City is offline at present, with its last appearance 5 days 23 hours ago. The seven-day average is 0 players, with a peak of 1.

How does Bugulma City compare in server rankings?

Bugulma City is in the top 56% of all ranked servers with a rank of #12,431 for player hours over the past seven days.

Server details

How reliable is Bugulma City, and is it online?

Bugulma City is down at the moment and was last seen 5 days 23 hours ago. It was up 6% of the time over the last 7 full days, 10 of 168 hours. Rust Player Count recorded it for the first time on 20 September 2026.

What Rust version is used on Bugulma City?

On Windows, Bugulma City runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Bugulma City?

A region is not published by Bugulma City. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 178.207.8.16:28015.

Wipe information

What changes on Bugulma City on wipe day?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does Bugulma City wipe?

With irregular wipe times on Bugulma City, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 11 days 9 hours ago.

Connect to the server

How can I connect to Bugulma City?

To get in, press F1 in Rust and enter client.connect 178.207.8.16:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.