Rust Player Count
87,469 playing now

Online178.212.192.247:28015checked 10m ago

Odesa

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #5,821 top 26%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75116:0004:0009:0014:0019:0013:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.4 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:42 UTC13d ago 1 – running 1
Fri 2 Oct, 05:26 UTC13d ago 1 – 0.3 days 0
Thu 1 Oct, 20:05 UTC FW13d ago 2 – 0.4 days 0
Fri 18 Sep, 18:50 UTC26d ago 1 held half 13.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 165/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 193/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 27/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average 260/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 35/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Odesa?

A gather rate is absent from the name of Odesa. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Odesa?

A procedural map is what Odesa runs, generated by the game.

Tags, lists and filters

Where can Odesa be found in Rust Player Count lists and filters?

The Rust Player Count lists that Odesa fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Odesa?

For the game's server browser, Odesa publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Odesa?

Right now, 1 players are on Odesa, which has 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 04:00 UTC.

What position does Odesa hold among Rust servers?

Odesa is in the top 26% of all ranked servers with a rank of #5,821 for player hours over the past seven days.

Server information

What is the online status and reliability of Odesa?

Right now, Odesa is up. For the last 7 full days, it was online for 98 of 168 hours, a 58% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Odesa?

On Windows, Odesa runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Odesa?

A region is not published by Odesa. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 178.212.192.247:28015.

Wipe information

What should you expect on Odesa during a wipe?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Odesa wipe?

With irregular wipe times on Odesa, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 13 days 3 hours.

Connect to the server

What steps are needed to join Odesa?

Open the Rust console with F1, then type client.connect 178.212.192.247:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.