Rust Player Count
49,001 playing now

Online178.254.6.6:28015checked 8m ago

Private Rust Map Lab

moddedoxide
Players now 0/ ?
7-day average 0 peak 1
Rank #12,879 top 58%
Last wipe 10h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75101:0010:0019:0005:0014:0023:00Wiped Mon 12 Oct, 09:39 UTCWIPEWiped Tue 13 Oct, 13:35 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0010:0019:0005:0014:0023:00Wiped Mon 12 Oct, 09:39 UTCWIPEWiped Tue 13 Oct, 13:35 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:35 UTC10h ago – – running 0
Mon 12 Oct, 09:39 UTC1d ago – – – 0
Sun 11 Oct, 14:53 UTC2d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 27/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 16/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 20/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for Private Rust Map Lab?

The name of Private Rust Map Lab does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Private Rust Map Lab?

The game generates a procedural map of size 4,250 with seed 1337 for Private Rust Map Lab. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Where can Private Rust Map Lab be found in Rust Player Count lists and filters?

The Rust Player Count lists that Private Rust Map Lab fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on Private Rust Map Lab?

The game's server browser reads these tags from Private Rust Map Lab: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Private Rust Map Lab?

The current player count on Private Rust Map Lab is 0. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 10:00 UTC.

What position does Private Rust Map Lab hold among Rust servers?

Private Rust Map Lab is in the top 58% of all ranked servers with a rank of #12,879 for player hours over the past seven days.

Server details

What is the uptime and reliability of Private Rust Map Lab?

Right now, Private Rust Map Lab is up. The uptime it gives suggests it restarted about 1 hours ago. It was up 50% of the time over the last 2 full days, 24 of 48 hours. Rust Player Count recorded it for the first time on 11 October 2026.

What Rust version is used on Private Rust Map Lab?

Rust network protocol 2634 and build 167398 on Linux is what Private Rust Map Lab uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Private Rust Map Lab?

A region is not published by Private Rust Map Lab. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 178.254.6.6:28015.

Is Private Rust Map Lab lag-free?

Over the last 48 hours, the average server fps was 51, and it never dropped below 1. Up to 123,806 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,997 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on Private Rust Map Lab during a wipe?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Private Rust Map Lab follow?

No next wipe can be predicted for Private Rust Map Lab, as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 10 hours ago.

Join the server

What steps are needed to join Private Rust Map Lab?

Joining is done by opening the console (F1) and running client.connect 178.254.6.6:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.