Rust Player Count
49,151 playing now

Offline178.59.30.132:28015checked 16d ago

eiiiiiiiiiiish

moddedoxide
Players now 1/ 50 2% full
7-day average 0 peak –
Rank #14,558 top 61%
Last wipe 17d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 26 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:24 UTC17d ago 2 – running 1
Wed 23 Sep, 18:33 UTC20d ago 1 – 3 days 2
Mon 21 Sep, 18:15 UTC22d ago 2 held half 2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 122/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 124/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 34/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 26/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for eiiiiiiiiiiish?

A gather rate is absent from the name of eiiiiiiiiiiish. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on eiiiiiiiiiiish?

A procedural map of size 2,500 is what eiiiiiiiiiiish runs, generated by the game with seed 2032300406. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can eiiiiiiiiiiish be found in Rust Player Count lists and filters?

These Rust Player Count lists include eiiiiiiiiiiish: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on eiiiiiiiiiiish?

For the game's server browser, eiiiiiiiiiiish publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on eiiiiiiiiiiish?

eiiiiiiiiiiish is offline at the moment; the last time it was seen was 16 days 22 hours ago.

What position does eiiiiiiiiiiish hold among Rust servers?

For player hours in the last seven days, eiiiiiiiiiiish ranks #14,558 and is in the top 61% of all ranked servers.

Server information

What is the online status and reliability of eiiiiiiiiiiish?

Currently offline, eiiiiiiiiiiish was last seen 16 days 22 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 21 September 2026.

What Rust version is used on eiiiiiiiiiiish?

On Windows, eiiiiiiiiiiish runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find eiiiiiiiiiiish?

A region is not published by eiiiiiiiiiiish. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 178.59.30.132:28015.

Wipe information

What changes on eiiiiiiiiiiish on wipe day?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 6 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.

When does eiiiiiiiiiiish wipe?

No next wipe can be predicted for eiiiiiiiiiiish, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 17 days 17 hours.

Connect to the server

What is the process to join eiiiiiiiiiiish?

Joining is done by opening the console (F1) and running client.connect 178.59.30.132:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.