OnlineEU178.63.43.239:7003checked 10m ago
Brutal PvE II
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:59 UTC, in 1d 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW12d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Brutal PvE II?
A gather rate is absent from the name of Brutal PvE II. Up to 8 players per group, which is the game's default. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Entry requires Rust's premium status. Anti-cheat VAC from Valve is on.
What map is used on Brutal PvE II?
A procedural map of size 4,500 is what Brutal PvE II runs, generated by the game with seed 1102026. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can Brutal PvE II be found in Rust Player Count lists and filters?
These Rust Player Count lists include Brutal PvE II: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you interpret the tags on Brutal PvE II?
These are the tags Brutal PvE II publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp25 (Max players): Capacity: 25 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; ^q (Premium): Entry requires Rust's premium status; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How full is Brutal PvE II?
Right now, 0 players are on Brutal PvE II, which has 25 slots. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours was 1 players at 19:00 UTC.
How does Brutal PvE II compare in server rankings?
For player hours in the last seven days, Brutal PvE II is #5,217 overall, #1,667 in Europe, and in the top 23% of all ranked servers.
Server details
What is the uptime and reliability of Brutal PvE II?
Brutal PvE II is currently online. The uptime it gives suggests it restarted about 8 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 21 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Brutal PvE II?
On Linux, Brutal PvE II runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Brutal PvE II?
In Europe, Brutal PvE II lists itself with its EU tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 178.63.43.239:7003.
Is Brutal PvE II lag-free?
The server ran at an average of 108 fps over the last 48 hours, never falling below 43. Up to 137,413 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,812 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on Brutal PvE II during a wipe?
Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 1 hours in.
What wipe pattern does Brutal PvE II follow?
The prediction follows its tag because too few of Brutal PvE II's wipes are recorded to confirm the schedule. Thursday 15 October at 17:59 UTC is when the next wipe is due. It has been running its current world for 12 days 21 hours. Its tags list a wipe schedule of every two weeks.
Join the server
What is the process to join Brutal PvE II?
To get in, press F1 in Rust and enter client.connect 178.63.43.239:7003. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. Entry requires Rust's premium status.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,^q,ts8
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^z
^y
^q
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.