Rust Player Count
59,299 playing now

Offline18.212.143.27:28015checked 27d ago

Proton/Linux & Windows Client Test Server - VAC | US

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,490 top 70%
Last wipe 48d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average 45/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 30/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 10/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average 11/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 17 on average 15/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average 4/ 150

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Proton/Linux & Windows Client Test Server - VAC | US?

The name of Proton/Linux & Windows Client Test Server - VAC | US does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is off, Valve's anti-cheat.

What map is used on Proton/Linux & Windows Client Test Server - VAC | US?

The game generates a procedural map of size 1,000 with seed 2147483647 for Proton/Linux & Windows Client Test Server - VAC | US. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Proton/Linux & Windows Client Test Server - VAC | US be found in Rust Player Count lists and filters?

These Rust Player Count lists include Proton/Linux & Windows Client Test Server - VAC | US: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on Proton/Linux & Windows Client Test Server - VAC | US?

For the game's server browser, Proton/Linux & Windows Client Test Server - VAC | US publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2632 (Protocol): Joining requires the same protocol: 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Proton/Linux & Windows Client Test Server - VAC | US have?

Currently offline, Proton/Linux & Windows Client Test Server - VAC | US was last seen 27 days 2 hours ago.

Where does Proton/Linux & Windows Client Test Server - VAC | US sit in the rankings?

Proton/Linux & Windows Client Test Server - VAC | US is in the top 70% of all ranked servers with a rank of #15,490 for player hours over the past seven days.

Server information

What is the uptime and reliability of Proton/Linux & Windows Client Test Server - VAC | US?

Proton/Linux & Windows Client Test Server - VAC | US is down at the moment and was last seen 27 days 2 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Proton/Linux & Windows Client Test Server - VAC | US?

Linux hosts Proton/Linux & Windows Client Test Server - VAC | US, which runs Rust network protocol 2632 and build 161125. Joining requires the same protocol on your game; Steam updates it for you.

What region does Proton/Linux & Windows Client Test Server - VAC | US serve?

Its name points to North America, even though Proton/Linux & Windows Client Test Server - VAC | US publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 18.212.143.27:28015.

Wipe schedule

What wipe pattern does Proton/Linux & Windows Client Test Server - VAC | US follow?

Too few wipes are recorded for Proton/Linux & Windows Client Test Server - VAC | US to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 48 days 4 hours ago.

Join the server

How can I connect to Proton/Linux & Windows Client Test Server - VAC | US?

Open the Rust console with F1, then type client.connect 18.212.143.27:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2632
Protocol Joining requires the same protocol: 2632.
cs161125
Build Build number: 161125.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.