Offline180.146.192.248:28015checked 23d ago
TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for TestServer?
The name of TestServer does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
What map is used on TestServer?
A procedural map, generated by the game, runs on TestServer.
Server tags
Where can TestServer be found in Rust Player Count lists and filters?
These Rust Player Count lists include TestServer: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on TestServer?
For the game's server browser, TestServer publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How many players does TestServer have?
The server TestServer is offline at present, with its last appearance 23 days 6 hours ago.
Where does TestServer sit in the rankings?
TestServer is in the top 68% of all ranked servers with a rank of #15,477 for player hours over the past seven days.
About the server
What is the uptime and reliability of TestServer?
TestServer is down at the moment and was last seen 23 days 6 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 21 September 2026.
What Rust version is used on TestServer?
Windows hosts TestServer, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find TestServer?
A region is not published by TestServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 180.146.192.248:28015.
Wipe days
When does TestServer wipe?
Too few wipes are recorded for TestServer to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 40 days 11 hours ago.
Join the server
What steps are needed to join TestServer?
Open the Rust console with F1, then type client.connect 180.146.192.248:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp1
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.