Rust Player Count
82,411 playing now

OfflineOC180.150.25.250:28014checked 6d ago

[AU] OzRust.com Development

biweekly wipes moddedoxidepve
Players now 0/ 150 0% full
7-day average 0 peak –
Rank #15,901 top 71% · #190 in OC
Last wipe 9d ago biweekly schedule
Next wipe 4d 3h Sun 18 Oct, 19:17 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 71% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Sunday 18 October, 19:17 UTC, in 4d 3h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 19 on average 11/ 2000
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 1 on average 0/ 150
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average 7/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 18 on average 10/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average 15/ 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average 0/ 30

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [AU] OzRust.com Development use?

The name of [AU] OzRust.com Development does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on [AU] OzRust.com Development?

A procedural map is what [AU] OzRust.com Development runs, generated by the game.

Tags and filters

Where can [AU] OzRust.com Development be found in Rust Player Count lists and filters?

These Rust Player Count lists include [AU] OzRust.com Development: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on [AU] OzRust.com Development convey?

These are the tags [AU] OzRust.com Development publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; OC (Oceania): It appears under Oceania when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on [AU] OzRust.com Development?

[AU] OzRust.com Development is offline at the moment; the last time it was seen was 6 days 10 hours ago. For the past week, the average number of players was 0.

Where does [AU] OzRust.com Development sit in the rankings?

For player hours in the last seven days, [AU] OzRust.com Development is #15,901 overall, #190 in Oceania, and in the top 71% of all ranked servers.

Server details

How reliable is [AU] OzRust.com Development, and is it online?

Currently offline, [AU] OzRust.com Development was last seen 6 days 10 hours ago. It was up 18% of the time over the last 7 full days, 31 of 168 hours. Its first appearance in Rust Player Count was on 4 October 2026.

What Rust version is used on [AU] OzRust.com Development?

Linux hosts [AU] OzRust.com Development, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [AU] OzRust.com Development?

In Oceania, [AU] OzRust.com Development lists itself with its OC tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 180.150.25.250:28014.

Wipe days

When does [AU] OzRust.com Development wipe?

Based on biweekly: 14 days after its last wipe, the next wipe for [AU] OzRust.com Development is estimated. On Sunday 18 October at 19:17 UTC the next wipe is expected. The present world dates from 9 days 20 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

What is the process to join [AU] OzRust.com Development?

To get in, press F1 in Rust and enter client.connect 180.150.25.250:28014. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

OC
Oceania It appears under Oceania when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.