OfflineOC180.150.25.250:28014checked 6d ago
[AU] OzRust.com Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 19:17 UTC, in 4d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does [AU] OzRust.com Development use?
The name of [AU] OzRust.com Development does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on [AU] OzRust.com Development?
A procedural map is what [AU] OzRust.com Development runs, generated by the game.
Tags and filters
Where can [AU] OzRust.com Development be found in Rust Player Count lists and filters?
These Rust Player Count lists include [AU] OzRust.com Development: Oceania Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What information do the tags on [AU] OzRust.com Development convey?
These are the tags [AU] OzRust.com Development publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; OC (Oceania): It appears under Oceania when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on [AU] OzRust.com Development?
[AU] OzRust.com Development is offline at the moment; the last time it was seen was 6 days 10 hours ago. For the past week, the average number of players was 0.
Where does [AU] OzRust.com Development sit in the rankings?
For player hours in the last seven days, [AU] OzRust.com Development is #15,901 overall, #190 in Oceania, and in the top 71% of all ranked servers.
Server details
How reliable is [AU] OzRust.com Development, and is it online?
Currently offline, [AU] OzRust.com Development was last seen 6 days 10 hours ago. It was up 18% of the time over the last 7 full days, 31 of 168 hours. Its first appearance in Rust Player Count was on 4 October 2026.
What Rust version is used on [AU] OzRust.com Development?
Linux hosts [AU] OzRust.com Development, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of [AU] OzRust.com Development?
In Oceania, [AU] OzRust.com Development lists itself with its OC tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 180.150.25.250:28014.
Wipe days
When does [AU] OzRust.com Development wipe?
Based on biweekly: 14 days after its last wipe, the next wipe for [AU] OzRust.com Development is estimated. On Sunday 18 October at 19:17 UTC the next wipe is expected. The present world dates from 9 days 20 hours ago. Its tags list a wipe schedule of every two weeks.
Connect to the server
What is the process to join [AU] OzRust.com Development?
To get in, press F1 in Rust and enter client.connect 180.150.25.250:28014. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp150
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.