Rust Player Count
55,049 playing now

Offline180.20.143.169:28015checked 9h ago

crom_rust_test

moddedoxide
Players now 1/ 10 10% full
7-day average 1 peak 4
Rank #4,161 top 19%
Last wipe 7d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75106:0007:0008:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

05010015020006:0007:0008:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep5 Oct10 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 4.2 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 10:40 UTC7d ago 4 – running 0
Sat 3 Oct, 06:34 UTC11d ago 4 held half 4.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 51/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 61/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 22/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does crom_rust_test use?

No gather rate appears in the name of crom_rust_test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on crom_rust_test?

A procedural map of size 4,000 is what crom_rust_test runs, generated by the game with seed 179845. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can crom_rust_test be found in Rust Player Count lists and filters?

The Rust Player Count lists that crom_rust_test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on crom_rust_test?

For the game's server browser, crom_rust_test publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does crom_rust_test have?

Currently offline, crom_rust_test was last seen 9 hours ago. With a peak of 4, the average over seven days is 1 players. The busiest time in the last 48 hours was 07:00 UTC, with an average of 1 players.

How does crom_rust_test compare in server rankings?

For player hours in the last seven days, crom_rust_test ranks #4,161 and is in the top 19% of all ranked servers.

About the server

What is the online status and reliability of crom_rust_test?

Last seen 9 hours ago, crom_rust_test is offline right now. Based on the uptime it reports, the last restart was about 14 minutes ago. For the last 7 full days, it was online for 73 of 168 hours, a 43% uptime. Rust Player Count recorded it for the first time on 18 September 2026.

What Rust version is used on crom_rust_test?

Windows hosts crom_rust_test, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find crom_rust_test?

A region is not published by crom_rust_test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 180.20.143.169:28015.

How well does crom_rust_test perform?

Over the last 48 hours, the average server fps was 114, and it never dropped below 105. The maximum number of entities it carried was 87,595, which includes buildings, deployables and everything else. At its highest, it used 1,771 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on crom_rust_test on wipe day?

Recent wipes saw an average peak of 4 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does crom_rust_test follow?

Too few wipes are recorded for crom_rust_test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 7 days 11 hours.

How to join

How can I connect to crom_rust_test?

Joining is done by opening the console (F1) and running client.connect 180.20.143.169:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.