OnlineSA181.162.142.80:28015checked 12m ago
CHILE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 11d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does CHILE use?
A gather rate is absent from the name of CHILE. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map is running on CHILE?
A procedural map of size 4,500 is what CHILE runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Server tags
Where can CHILE be found in Rust Player Count lists and filters?
The Rust Player Count lists that CHILE fits are: Modded Rust servers. You can find it on the server list using these filters: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you interpret the tags on CHILE?
The game's server browser reads these tags from CHILE: gmvanilla (Game mode): Unmodified survival gameplay; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Your game version needs to be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; SA (South America): The server browser lists this one under South America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on CHILE?
0 of 100 slots are filled on CHILE right now. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.
How does CHILE compare in server rankings?
For player hours in the last seven days, CHILE is #12,141 overall, #187 in South America, and in the top 56% of all ranked servers.
Server information
What is the uptime and reliability of CHILE?
Right now, CHILE is up. Based on the uptime it reports, the last restart was about 4 hours ago. Rust Player Count recorded it for the first time on 24 October 2026.
What Rust version is used on CHILE?
Rust network protocol 2635 and build 168909 on Windows is what CHILE uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find CHILE?
With its SA tag, CHILE lists itself in South America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 181.162.142.80:28015.
What is the performance like on CHILE?
In the last 48 hours, it averaged 172 server fps, with a low of 155. The maximum number of entities it carried was 83,072, which includes buildings, deployables and everything else. Memory usage reached up to 2,467 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
When does CHILE wipe?
An estimate from the force wipe gives CHILE's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 24 hours. Its tags declare wipes on a monthly schedule.
How to join
How can I connect to CHILE?
Open the Rust console with F1, then type client.connect 181.162.142.80:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^m,^v,SA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
