Offline181.230.136.63:28015checked 23d ago
Server Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Server Local?
A gather rate is absent from the name of Server Local. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What map is used on Server Local?
A procedural map, generated by the game, runs on Server Local.
Tags and filters
Where can Server Local be found in Rust Player Count lists and filters?
These Rust Player Count lists include Server Local: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Server Local?
These are the tags Server Local publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Server Local have?
Currently offline, Server Local was last seen 23 days 5 hours ago.
How does Server Local compare in server rankings?
For player hours in the last seven days, Server Local ranks #13,290 and is in the top – of all ranked servers.
Server information
What is the online status and reliability of Server Local?
Currently offline, Server Local was last seen 23 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 17 September 2026.
What Rust version is used on Server Local?
Windows hosts Server Local, which runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Server Local?
No region is published by Server Local. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 181.230.136.63:28015.
Wipe information
How often does Server Local wipe?
With so few of Server Local's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 27 days 3 hours ago.
Connect to the server
How can I connect to Server Local?
Joining is done by opening the console (F1) and running client.connect 181.230.136.63:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.