Rust Player Count
50,287 playing now

Online184.14.99.153:28015checked 12m ago

Darkstorm PVE | no decay

oxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #15,320 top 69%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 03:53 UTC10d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 214/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 188/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 383/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 184/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 33/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 146/ 225

Quick answers

from the figures on this page

Settings and map

Which rules govern Darkstorm PVE | no decay?

No gather rate appears in the name of Darkstorm PVE | no decay. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Darkstorm PVE | no decay?

Darkstorm PVE | no decay runs a procedural map of size 4,750 with seed 731245, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Darkstorm PVE | no decay be found in Rust Player Count lists and filters?

These Rust Player Count lists include Darkstorm PVE | no decay: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Darkstorm PVE | no decay convey?

For the game's server browser, Darkstorm PVE | no decay publishes: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Darkstorm PVE | no decay?

Right now, 0 players are on Darkstorm PVE | no decay, which has 50 slots. With a peak of 1, the average over seven days is 0 players.

Where does Darkstorm PVE | no decay sit in the rankings?

Over the last seven days, Darkstorm PVE | no decay is #15,320 for player hours, placing it in the top 69% of ranked servers.

About the server

How reliable is Darkstorm PVE | no decay, and is it online?

You can find Darkstorm PVE | no decay online at the moment. It reports an uptime that puts the last restart at roughly 10 hours ago. For the last 7 full days, it was online for 124 of 168 hours, a 74% uptime. Rust Player Count recorded it for the first time on 17 September 2026.

What is the Rust version for Darkstorm PVE | no decay?

On Linux, Darkstorm PVE | no decay runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Darkstorm PVE | no decay?

There is no region published by Darkstorm PVE | no decay. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 184.14.99.153:28015.

What is the performance like on Darkstorm PVE | no decay?

The server ran at an average of 128 fps over the last 48 hours, never falling below 96. The maximum number of entities it carried was 131,138, which includes buildings, deployables and everything else. At its highest, it used 3,625 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What should you expect on Darkstorm PVE | no decay during a wipe?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 0 hours in.

How often does Darkstorm PVE | no decay wipe?

Too few wipes are recorded for Darkstorm PVE | no decay to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 10 days 20 hours ago.

Connect to the server

What is the process to join Darkstorm PVE | no decay?

Joining is done by opening the console (F1) and running client.connect 184.14.99.153:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.