Rust Player Count
45,938 playing now

Offline184.4.38.100:28015checked 13d ago

Test Development Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,314 top 60%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 387/ 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 223/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 171/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 224/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 209/ 250

Quick answers

from the figures on this page

Rules and settings

Which rules govern Test Development Server?

The name of Test Development Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on Test Development Server?

A procedural map is what Test Development Server runs, generated by the game.

Tags and filters

Where can Test Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test Development Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Test Development Server?

These are the tags Test Development Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166440 (Build): Build number: 166440; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does Test Development Server have?

The server Test Development Server is offline at present, with its last appearance 13 days 10 hours ago.

What position does Test Development Server hold among Rust servers?

For player hours in the last seven days, Test Development Server ranks #14,314 and is in the top 60% of all ranked servers.

Server information

What is the online status and reliability of Test Development Server?

Last seen 13 days 10 hours ago, Test Development Server is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 30 September 2026.

What Rust version is used on Test Development Server?

Windows hosts Test Development Server, which runs Rust network protocol 2634 and build 166440. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Test Development Server?

No region is published by Test Development Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 184.4.38.100:28015.

Wipe days

How often does Test Development Server wipe?

Too few wipes are recorded for Test Development Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 13 days 10 hours ago.

How to join

What is the process to join Test Development Server?

Joining is done by opening the console (F1) and running client.connect 184.4.38.100:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166440
Build Build number: 166440.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.