Offline185.107.125.210:28015checked 28d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern TEST?
No gather rate appears in the name of TEST. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
What map is used on TEST?
A procedural map is what TEST runs, generated by the game.
Tags and filters
Where can TEST be found in Rust Player Count lists and filters?
These Rust Player Count lists include TEST: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
These are the tags TEST publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2632 (Protocol): Your game version needs to be on protocol 2632 to connect; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does TEST have?
TEST is offline at the moment; the last time it was seen was 28 days 4 hours ago.
Where does TEST sit in the rankings?
TEST is in the top – of all ranked servers with a rank of #15,498 for player hours over the past seven days.
Server information
How reliable is TEST, and is it online?
Last seen 28 days 4 hours ago, TEST is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 16 September 2026.
What is the Rust version for TEST?
Windows hosts TEST, which runs Rust network protocol 2632 and build 162434. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find TEST?
There is no region published by TEST. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.107.125.210:28015.
Wipe days
How often does TEST wipe?
With so few of TEST's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 43 days 1 hours ago.
Connect to the server
What is the process to join TEST?
To get in, press F1 in Rust and enter client.connect 185.107.125.210:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2632,gmrust,cs162434,ts8
Game
gmrust
mp10
ts8
v2632
cs162434
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.