Rust Player Count
97,950 playing now

Offline185.132.178.103:28015checked 26d ago

Development Server

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,381 no region published
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 135/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 166/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 25/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 69 on average 403/ 1000

Quick answers

from the figures on this page

Settings and map

Which rules govern Development Server?

The name of Development Server does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Development Server?

A procedural map, generated by the game, runs on Development Server.

Tags, lists and filters

Where can Development Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Development Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on Development Server?

These are the tags Development Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Development Server?

Currently offline, Development Server was last seen 26 days ago.

What position does Development Server hold among Rust servers?

For player hours in the last seven days, Development Server ranks #15,381 and is in the top – of all ranked servers.

About the server

What is the online status and reliability of Development Server?

Development Server is down at the moment and was last seen 26 days ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 19 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Development Server?

Rust network protocol 2633 and build 164530 on Windows is what Development Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Development Server?

A region is not published by Development Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.132.178.103:28015.

Wipe schedule

How often does Development Server wipe?

With so few of Development Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 26 days ago.

How to join

What is the process to join Development Server?

Open the Rust console with F1, then type client.connect 185.132.178.103:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players The server has 5 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.