Rust Player Count
35,140 playing now

Offline185.165.242.69:28015checked 5d ago

TroubleChute

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,961 top 71%
Last wipe 10d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 58/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 51/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 17/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern TroubleChute?

No gather rate appears in the name of TroubleChute. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on TroubleChute?

A procedural map is what TroubleChute runs, generated by the game.

Tags and filters

Where can TroubleChute be found in Rust Player Count lists and filters?

These Rust Player Count lists include TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on TroubleChute convey?

These are the tags TroubleChute publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is TroubleChute?

Currently offline, TroubleChute was last seen 5 days 3 hours ago. For the past week, the average number of players was 0.

Where does TroubleChute sit in the rankings?

For player hours in the last seven days, TroubleChute ranks #15,961 and is in the top 71% of all ranked servers.

About the server

What is the online status and reliability of TroubleChute?

Last seen 5 days 3 hours ago, TroubleChute is offline right now. In the last 4 full days, it was up for 0 of 96 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What Rust version is used on TroubleChute?

On Windows, TroubleChute runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What region does TroubleChute serve?

There is no region published by TroubleChute. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.165.242.69:28015.

Wipe schedule

When does TroubleChute wipe?

The rhythm of wipes on TroubleChute cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 17 hours ago.

How to join

How can I connect to TroubleChute?

Joining is done by opening the console (F1) and running client.connect 185.165.242.69:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.