Offline185.175.93.132:28115checked 25d ago
MAR Rust Test Baseline
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for MAR Rust Test Baseline?
A gather rate is absent from the name of MAR Rust Test Baseline. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on MAR Rust Test Baseline?
A procedural map is what MAR Rust Test Baseline runs, generated by the game.
Server tags
Where can MAR Rust Test Baseline be found in Rust Player Count lists and filters?
These Rust Player Count lists include MAR Rust Test Baseline: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you interpret the tags on MAR Rust Test Baseline?
These are the tags MAR Rust Test Baseline publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is MAR Rust Test Baseline?
The server MAR Rust Test Baseline is offline at present, with its last appearance 25 days 7 hours ago.
Where does MAR Rust Test Baseline sit in the rankings?
Over the last seven days, MAR Rust Test Baseline is #15,405 for player hours, placing it in the top – of ranked servers.
Server details
How reliable is MAR Rust Test Baseline, and is it online?
Last seen 25 days 7 hours ago, MAR Rust Test Baseline is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What is the Rust version for MAR Rust Test Baseline?
On Windows, MAR Rust Test Baseline runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of MAR Rust Test Baseline?
No region is published by MAR Rust Test Baseline. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 185.175.93.132:28115.
Wipe schedule
What wipe pattern does MAR Rust Test Baseline follow?
Too few wipes are recorded for MAR Rust Test Baseline to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 28 days 7 hours.
Join the server
What is the process to join MAR Rust Test Baseline?
Open the Rust console with F1, then type client.connect 185.175.93.132:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.