Rust Player Count
41,173 playing now

Online185.179.203.164:28015checked 9m ago

[AE] Facepunch 2

official monthly wipes vanilla
Players now 5/ 350 1% full
7-day average 15 peak 45
Rank #887 top 4%
Last wipe 13d ago monthly schedule
Next wipe 21d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Wipe-day peak 28 players, last three wipes

Coming wipes

21d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 28, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 28 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 159/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 103/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average 483/ 525
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 106/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 107/ 150
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 255 on average 58/ 300

Quick answers

from the figures on this page

Settings and map

Which rules govern [AE] Facepunch 2?

No gather rate appears in the name of [AE] Facepunch 2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Rust's Official tab includes it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

Which map is running on [AE] Facepunch 2?

A procedural map of size 4,500 is what [AE] Facepunch 2 runs, generated by the game with seed 1120603257. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Who manages [AE] Facepunch 2?

Because [AE] Facepunch 2 and 124 other servers we track all publish a playrust.com hostname, they are likely run by the same operator.

Where can [AE] Facepunch 2 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [AE] Facepunch 2 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average; Boxes: Official only.

What information do the tags on [AE] Facepunch 2 convey?

For the game's server browser, [AE] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on [AE] Facepunch 2?

Right now, 5 players are on [AE] Facepunch 2, which has 350 slots. With a peak of 45, the average over seven days is 15 players. The highest average in the last 48 hours was 26 players at 18:00 UTC.

How does [AE] Facepunch 2 compare in server rankings?

Over the last seven days, [AE] Facepunch 2 is #887 for player hours, placing it in the top 4% of ranked servers.

Server details

What is the uptime and reliability of [AE] Facepunch 2?

[AE] Facepunch 2 is currently online. The uptime it gives suggests it restarted about 37 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on [AE] Facepunch 2?

On Windows, [AE] Facepunch 2 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does [AE] Facepunch 2 serve?

A region is not published by [AE] Facepunch 2. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.179.203.164:28015.

Is [AE] Facepunch 2 lag-free?

The server ran at an average of 122 fps over the last 48 hours, never falling below 92. The maximum number of entities it carried was 141,989, which includes buildings, deployables and everything else. Memory usage reached up to 5,838 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on [AE] Facepunch 2 when a wipe occurs?

Recent wipes saw an average peak of 28 players. 27 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does [AE] Facepunch 2 follow?

Wipes happen once a month on [AE] Facepunch 2, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 13 days 8 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

How can I connect to [AE] Facepunch 2?

To get in, press F1 in Rust and enter client.connect 185.179.203.164:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp350
Max players The server has 350 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Start here with the tutorial from Facepunch if you are new.

Other

sc2
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.