Rust Player Count
64,060 playing now

Online185.189.255.147:35200checked 8m ago

02.10 Global Rust x1 | Vanilla |

1x quad oxide
Players now 0/ 200 0% full
7-day average 0 peak 6
Rank #5,060 top 23%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123413:0022:0007:0017:0002:0011:00Wiped Mon 12 Oct, 19:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040013:0022:0007:0017:0002:0011:00Wiped Mon 12 Oct, 19:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers, and #311 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7.9 days between real wipes
On rhythm 60% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 33% else halves by day 5

The first 48 hours of its last wipes

Sun 11 OctFri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:50 UTC1d ago – – running 0
Sun 11 Oct, 09:45 UTC3d ago 2 – 1.4 days 2
Fri 2 Oct, 12:36 UTC12d ago 5 halved by day 6 8.9 days 1
Thu 1 Oct, 19:32 UTC FW12d ago 5 – 0.7 days 0
Tue 22 Sep, 18:42 UTC21d ago 4 halved by day 4 9 days 0
Mon 14 Sep, 20:15 UTC29d ago 2 held half 7.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 91 on average 3/ 200
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 76 on average 228/ 375
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 66 on average 36/ 250
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 50 on average 38/ 200
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 41 on average 17/ 200
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 34 on average 7/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern 02.10 Global Rust x1 | Vanilla |?

The gather rate on 02.10 Global Rust x1 | Vanilla | is 1x, per its name. No more than 4 players in a group (quad). The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on 02.10 Global Rust x1 | Vanilla |?

02.10 Global Rust x1 | Vanilla | runs a procedural map of size 4,000 with seed 2124204475, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can 02.10 Global Rust x1 | Vanilla | be found in Rust Player Count lists and filters?

These Rust Player Count lists include 02.10 Global Rust x1 | Vanilla |: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 1x.

How should you interpret the tags on 02.10 Global Rust x1 | Vanilla |?

The game's server browser reads these tags from 02.10 Global Rust x1 | Vanilla |: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): 200 slots are available; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is 02.10 Global Rust x1 | Vanilla |?

With 200 slots, 02.10 Global Rust x1 | Vanilla | has 0 players at the moment. The seven-day average is 0 players, with a peak of 6.

How does 02.10 Global Rust x1 | Vanilla | compare in server rankings?

For player hours in the last seven days, 02.10 Global Rust x1 | Vanilla | ranks #5,060 and is in the top 23% of all ranked servers. It is #311 among quad servers.

About the server

How reliable is 02.10 Global Rust x1 | Vanilla |, and is it online?

You can find 02.10 Global Rust x1 | Vanilla | online at the moment. Based on the uptime it reports, the last restart was about 39 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for 02.10 Global Rust x1 | Vanilla |?

Rust network protocol 2634 and build 167584 on Windows is what 02.10 Global Rust x1 | Vanilla | uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 02.10 Global Rust x1 | Vanilla |?

A region is not published by 02.10 Global Rust x1 | Vanilla |. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.189.255.147:35200.

Is 02.10 Global Rust x1 | Vanilla | lag-free?

Over the last 48 hours, the average server fps was 154, and it never dropped below 123. The maximum number of entities it carried was 92,439, which includes buildings, deployables and everything else. Memory usage reached up to 2,689 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on 02.10 Global Rust x1 | Vanilla | when a wipe occurs?

The average busiest point in recent wipes reached 4 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, it dropped below half by day 5.

When does 02.10 Global Rust x1 | Vanilla | wipe?

With irregular wipe times on 02.10 Global Rust x1 | Vanilla |, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 40 hours.

How to join

How can I connect to 02.10 Global Rust x1 | Vanilla |?

Joining is done by opening the console (F1) and running client.connect 185.189.255.147:35200. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o

Game

gmvanilla
Game mode Standard vanilla survival.
mp200
Max players 200 slots are available.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.