Rust Player Count
50,921 playing now

OnlineEU185.189.255.167:35000checked 7m ago

RedLine#1 -2X LOOT- -NO LIMIT-

2x biweekly wipes moddedcarbon
Players now 1/ 300 0% full
7-day average 1 peak 4
Rank #3,483 top 16% · #1261 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 7h Thu 15 Oct, 18:40 UTC

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 44% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:40 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

Usual gap 13.8 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 8

Coming wipes

1d 7hThu 15 Oct, 18:40 UTC
15d 7hThu 29 Oct, 18:40 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 7hThu 12 Nov, 18:40 UTC
43d 7hThu 26 Nov, 18:40 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:40 UTC FW12d ago 3 – running 0
Thu 17 Sep, 23:23 UTC26d ago 5 halved by day 8 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 90 on average 16/ 100
Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 55 on average 15/ 200
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 10.10EU · groups of 10+ · 2x · biweekly · 51 on average 19/ 200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 500+ · 2x · biweekly · 47 on average 10/ 100
Для новичков | Классика X2 | IMBA RUST 13.10EU · groups of 10+ · 2x · biweekly · 39 on average 90/ 100
МОСКВА | КЛАССИКА X2 | KARMA RUST 12.10EU · groups of 10+ · 2x · biweekly · 8 on average 5/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for RedLine#1 -2X LOOT- -NO LIMIT-?

By name, RedLine#1 -2X LOOT- -NO LIMIT- runs at 2x gather. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What map is used on RedLine#1 -2X LOOT- -NO LIMIT-?

A procedural map of size 4,500 is what RedLine#1 -2X LOOT- -NO LIMIT- runs, generated by the game with seed 1780255122. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can RedLine#1 -2X LOOT- -NO LIMIT- be found in Rust Player Count lists and filters?

The Rust Player Count lists that RedLine#1 -2X LOOT- -NO LIMIT- fits are: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you interpret the tags on RedLine#1 -2X LOOT- -NO LIMIT-?

The game's server browser reads these tags from RedLine#1 -2X LOOT- -NO LIMIT-: gmrust (Game mode): The usual Rust survival experience; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): It appears under Europe when browsing servers; jp1 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does RedLine#1 -2X LOOT- -NO LIMIT- have?

With 300 slots, RedLine#1 -2X LOOT- -NO LIMIT- has 1 players at the moment. The seven-day average is 1 players, with a peak of 4. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 3 players.

How does RedLine#1 -2X LOOT- -NO LIMIT- compare in server rankings?

For player hours in the last seven days, RedLine#1 -2X LOOT- -NO LIMIT- is #3,483 overall, #1,261 in Europe, and in the top 16% of all ranked servers.

Server details

How reliable is RedLine#1 -2X LOOT- -NO LIMIT-, and is it online?

Right now, RedLine#1 -2X LOOT- -NO LIMIT- is up. It reports an uptime that puts the last restart at roughly 5 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for RedLine#1 -2X LOOT- -NO LIMIT-?

Rust network protocol 2634 and build 167781 on Windows is what RedLine#1 -2X LOOT- -NO LIMIT- uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does RedLine#1 -2X LOOT- -NO LIMIT- serve?

In Europe, RedLine#1 -2X LOOT- -NO LIMIT- lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.189.255.167:35000.

What is the performance like on RedLine#1 -2X LOOT- -NO LIMIT-?

The server ran at an average of 199 fps over the last 48 hours, never falling below 86. The highest entity count was 129,698, covering buildings, deployables and all other objects. At its highest, it used 3,777 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on RedLine#1 -2X LOOT- -NO LIMIT- during a wipe?

The average busiest point in recent wipes reached 4 players. 15 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 8.

When does RedLine#1 -2X LOOT- -NO LIMIT- wipe?

With too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes on record to verify the schedule, the tag guides the prediction. On Thursday 15 October at 18:40 UTC the next wipe is expected. The present world dates from 12 days 16 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

What steps are needed to join RedLine#1 -2X LOOT- -NO LIMIT-?

Joining is done by opening the console (F1) and running client.connect 185.189.255.167:35000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://redlineserver.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,jp1,$r?,v2634,^z,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Region

EU
Europe It appears under Europe when browsing servers.

Other

jp1
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.