Rust Player Count
48,429 playing now

OnlineEU185.189.255.167:35500checked 10m ago

RedLine#2 -VANILLA-

biweekly wipes carbon
Players now 0/ 300 0% full
7-day average 1 peak 6
Rank #3,047 top 14% · #1134 in EU
Last wipe 13d ago biweekly schedule
Next wipe 18h Thu 15 Oct, 18:39 UTC

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:39 UTC, in 18h. Its biweekly schedule tag · low confidence

Usual gap 7.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 50% else halves by day 2

Coming wipes

18hThu 15 Oct, 18:39 UTC
14d 18hThu 29 Oct, 18:39 UTC
21d 19hThu 5 Nov, 19:00 UTC FW
28d 18hThu 12 Nov, 18:39 UTC
42d 18hThu 26 Nov, 18:39 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:39 UTC FW13d ago 4 – running 0
Thu 17 Sep, 23:23 UTC27d ago 5 halved by day 2 13.8 days 0
Tue 15 Sep, 23:30 UTC29d ago 5 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 176 on average 30/ 200
Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 83 on average 45/ 200
Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 32 on average 24/ 100
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 24 on average 55/ 200
РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 23 on average 2/ 200
Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 22 on average 18/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for RedLine#2 -VANILLA-?

A gather rate is absent from the name of RedLine#2 -VANILLA-. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on RedLine#2 -VANILLA-?

The game generates a procedural map of size 4,500 with seed 1780255122 for RedLine#2 -VANILLA-. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can RedLine#2 -VANILLA- be found in Rust Player Count lists and filters?

The Rust Player Count lists that RedLine#2 -VANILLA- fits are: EU Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on RedLine#2 -VANILLA- convey?

The game's server browser reads these tags from RedLine#2 -VANILLA-: gmrust (Game mode): The usual Rust survival experience; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is RedLine#2 -VANILLA-?

Right now, 0 players are on RedLine#2 -VANILLA-, which has 300 slots. With a peak of 6, the average over seven days is 1 players. The highest average in the last 48 hours was 2 players at 12:00 UTC.

Where does RedLine#2 -VANILLA- sit in the rankings?

In the last seven days, RedLine#2 -VANILLA- is #3,047 for player hours, #1,134 in Europe, and within the top 14% of ranked servers.

Server details

What is the uptime and reliability of RedLine#2 -VANILLA-?

You can find RedLine#2 -VANILLA- online at the moment. Based on the uptime it reports, the last restart was about 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 15 September 2026.

What is the Rust version for RedLine#2 -VANILLA-?

On Windows, RedLine#2 -VANILLA- runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does RedLine#2 -VANILLA- serve?

Its EU tag shows RedLine#2 -VANILLA- lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 185.189.255.167:35500.

Is RedLine#2 -VANILLA- lag-free?

In the last 48 hours, it averaged 202 server fps, with a low of 133. Up to 129,682 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,720 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on RedLine#2 -VANILLA- when a wipe occurs?

Recent wipes saw an average peak of 5 players. The latest wipe saw its biggest crowd 45 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 2.

When does RedLine#2 -VANILLA- wipe?

The prediction follows its tag because too few of RedLine#2 -VANILLA-'s wipes are recorded to confirm the schedule. Thursday 15 October at 18:39 UTC is when the next wipe is due. The present world dates from 13 days 5 hours ago. Its tags list a wipe schedule of every two weeks.

How to join

What is the process to join RedLine#2 -VANILLA-?

To get in, press F1 in Rust and enter client.connect 185.189.255.167:35500. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://redlineserver.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^y,^b,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp300
Max players Capacity: 300 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.