Rust Player Count
45,938 playing now

Online185.189.255.192:35200checked 12m ago

RU-2 POX

trio vanillamoddedcarbon
Players now 0/ 300 0% full
7-day average 0 peak 1
Rank #13,445 top 60%
Last wipe 17h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75116:0019:0022:0002:0005:0008:00Wiped Tue 13 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608016:0019:0022:0002:0005:0008:00Wiped Tue 13 Oct, 17:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 60% of all ranked servers, and #474 of the trio servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:09 UTC17h ago – – running 0
Mon 5 Oct, 21:16 UTC8d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW12d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC13d ago 3 – 0.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio MondaysEU · trio · weekly · 50 on average 30/ 200
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 10.10EU · trio · monthly · 40 on average 3/ 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 12.10EU · trio · monthly · 17 on average 16/ 550
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 08.10EU · trio · monthly · 16 on average 3/ 550
Скуфный остров|Vanilla|Max 3|NO OFFLINE RAIDEU · trio · monthly · 12 on average 3/ 100
404 RUST SOLO/DUO/TRIO | ПТ | ДЛЯ НОВИЧКОВ 09.10EU · trio · monthly · 10 on average 2/ 550

Quick answers

from the figures on this page

Rules, map and settings

What configuration does RU-2 POX use?

The name of RU-2 POX does not state a gather rate. A maximum of 3 players per group (trio). survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

Which map is running on RU-2 POX?

The game generates a procedural map of size 2,500 with seed 32323 for RU-2 POX. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: MyMap.

Server tags

Who is responsible for RU-2 POX?

A mrazrust.top hostname is published by RU-2 POX and 3 other servers we track, so the same operator probably runs them.

Where can RU-2 POX be found in Rust Player Count lists and filters?

The Rust Player Count lists that RU-2 POX fits are: Rust servers with a trio limit, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 24 hours.

What is the meaning of the tags on RU-2 POX?

For the game's server browser, RU-2 POX publishes: gmrust (Game mode): Survival as standard in Rust; mp300 (Max players): The server has 300 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on RU-2 POX?

With 300 slots, RU-2 POX has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.

What position does RU-2 POX hold among Rust servers?

RU-2 POX is in the top 60% of all ranked servers with a rank of #13,445 for player hours over the past seven days. It is #474 among trio servers.

About the server

How reliable is RU-2 POX, and is it online?

RU-2 POX is currently online. It reports an uptime that puts the last restart at roughly 14 hours ago. For the last 7 full days, it was online for 47 of 168 hours, a 28% uptime. Its first appearance in Rust Player Count was on 29 September 2026.

What Rust version is used on RU-2 POX?

On Linux, RU-2 POX runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does RU-2 POX serve?

No region tag is published by RU-2 POX, but its name points to Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.189.255.192:35200.

How well does RU-2 POX perform?

The server ran at an average of 60 fps over the last 48 hours, never falling below 60. The highest entity count was 85,596, covering buildings, deployables and all other objects. Peak memory use was 2,054 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on RU-2 POX when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 1.

When does RU-2 POX wipe?

With irregular wipe times on RU-2 POX, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 17 hours.

Connect to the server

What is the process to join RU-2 POX?

Open the Rust console with F1, then type client.connect 185.189.255.192:35200. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs167781,ts3

Game

gmrust
Game mode Survival as standard in Rust.
mp300
Max players The server has 300 slots.
ts3
Group limit Teams are capped at 3 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.