Rust Player Count
98,951 playing now

Offline185.189.255.198:35194checked 23h ago

Trophy Hunter TEST

biweekly wipes vanillamoddedoxidepve
Players now 1/ 2 50% full
7-day average 1 peak 1
Rank #12,900 top 58%
Last wipe 23h ago biweekly schedule
Next wipe 12d 23h Wed 28 Oct, 18:26 UTC

Players

AveragePeakWipe
00.250.50.75117:0018:0019:00Wiped Wed 14 Oct, 17:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 18:26 UTC, in 12d 23h. Its biweekly schedule tag · low confidence

Coming wipes

12d 23hWed 28 Oct, 18:26 UTC
21d 0hThu 5 Nov, 19:00 UTC FW
26d 23hWed 11 Nov, 18:26 UTC
40d 23hWed 25 Nov, 18:26 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:26 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 194 on average 380/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 192 on average 262/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 54 on average 29/ 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 43 on average 158/ 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 43 on average 29/ 100
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 42 on average 64/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern Trophy Hunter TEST?

No gather rate appears in the name of Trophy Hunter TEST. Groups are capped at 8 players, the default in the game. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on Trophy Hunter TEST?

Trophy Hunter TEST runs a procedural map of size 4,000 with seed 123, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Trophy Hunter.

Tags, lists and filters

Where can Trophy Hunter TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include Trophy Hunter TEST: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

How should you interpret the tags on Trophy Hunter TEST?

For the game's server browser, Trophy Hunter TEST publishes: gmvanilla (Game mode): Standard vanilla survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Trophy Hunter TEST?

The server Trophy Hunter TEST is offline at present, with its last appearance 23 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The highest average in the last 48 hours was 1 players at 19:00 UTC.

How does Trophy Hunter TEST compare in server rankings?

For player hours in the last seven days, Trophy Hunter TEST ranks #12,900 and is in the top 58% of all ranked servers.

About the server

What is the online status and reliability of Trophy Hunter TEST?

Currently offline, Trophy Hunter TEST was last seen 23 hours ago. The uptime it gives suggests it restarted about 17 minutes ago. Rust Player Count recorded it for the first time on 14 October 2026.

What Rust version is used on Trophy Hunter TEST?

On Windows, Trophy Hunter TEST runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Trophy Hunter TEST?

There is no region published by Trophy Hunter TEST. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 185.189.255.198:35194.

How well does Trophy Hunter TEST perform?

In the last 48 hours, it averaged 143 server fps, with a low of 143. The highest entity count was 159,976, covering buildings, deployables and all other objects. Peak memory use was 2,137 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

When does Trophy Hunter TEST wipe?

With too few of Trophy Hunter TEST's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Wednesday 28 October at 18:26 UTC. The world in play was created 23 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

What is the process to join Trophy Hunter TEST?

Joining is done by opening the console (F1) and running client.connect 185.189.255.198:35194. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://trophyhunter.gamestores.app.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.