Offline185.189.255.214:35400checked 12d ago
Made in Cocojamba
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 14:11 UTC28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does Made in Cocojamba use?
No gather rate appears in the name of Made in Cocojamba. Group size is limited to 10 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on Made in Cocojamba?
Made in Cocojamba runs a procedural map of size 3,500 with seed 121315421, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Made in Cocojamba be found in Rust Player Count lists and filters?
These Rust Player Count lists include Made in Cocojamba: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you interpret the tags on Made in Cocojamba?
For the game's server browser, Made in Cocojamba publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): Capacity: 50 slots; ts10 (Group limit): The maximum team size is 10; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
What is the player count on Made in Cocojamba?
Made in Cocojamba is offline at the moment; the last time it was seen was 12 days 12 hours ago.
How does Made in Cocojamba compare in server rankings?
Over the last seven days, Made in Cocojamba is #15,905 for player hours, placing it in the top 70% of ranked servers.
Server details
How reliable is Made in Cocojamba, and is it online?
Last seen 12 days 12 hours ago, Made in Cocojamba is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Made in Cocojamba?
Windows hosts Made in Cocojamba, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Made in Cocojamba?
A region is not published by Made in Cocojamba. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.189.255.214:35400.
Wipe information
What should you expect on Made in Cocojamba during a wipe?
Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 3 hours in.
How often does Made in Cocojamba wipe?
The only wipes for Made in Cocojamba are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 28 days 13 hours. The tags show a wipe schedule set to monthly.
How to join
What is the process to join Made in Cocojamba?
Joining is done by opening the console (F1) and running client.connect 185.189.255.214:35400. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.