Rust Player Count
34,725 playing now

Offline185.189.255.214:35400checked 12d ago

Made in Cocojamba

monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,905 top 70%
Last wipe 28d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

21d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 14:11 UTC28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 7/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 1/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average 34/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 62 on average 6/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Made in Cocojamba use?

No gather rate appears in the name of Made in Cocojamba. Group size is limited to 10 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on Made in Cocojamba?

Made in Cocojamba runs a procedural map of size 3,500 with seed 121315421, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Made in Cocojamba be found in Rust Player Count lists and filters?

These Rust Player Count lists include Made in Cocojamba: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you interpret the tags on Made in Cocojamba?

For the game's server browser, Made in Cocojamba publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): Capacity: 50 slots; ts10 (Group limit): The maximum team size is 10; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on Made in Cocojamba?

Made in Cocojamba is offline at the moment; the last time it was seen was 12 days 12 hours ago.

How does Made in Cocojamba compare in server rankings?

Over the last seven days, Made in Cocojamba is #15,905 for player hours, placing it in the top 70% of ranked servers.

Server details

How reliable is Made in Cocojamba, and is it online?

Last seen 12 days 12 hours ago, Made in Cocojamba is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Made in Cocojamba?

Windows hosts Made in Cocojamba, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Made in Cocojamba?

A region is not published by Made in Cocojamba. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.189.255.214:35400.

Wipe information

What should you expect on Made in Cocojamba during a wipe?

Across its recent wipes, the busiest times averaged 3 players. The latest wipe saw its biggest crowd 3 hours in.

How often does Made in Cocojamba wipe?

The only wipes for Made in Cocojamba are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 28 days 13 hours. The tags show a wipe schedule set to monthly.

How to join

What is the process to join Made in Cocojamba?

Joining is done by opening the console (F1) and running client.connect 185.189.255.214:35400. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players Capacity: 50 slots.
ts10
Group limit The maximum team size is 10.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.