Rust Player Count
32,838 playing now

Online185.189.255.247:35100checked 10m ago

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный

biweekly wipes moddedoxidepve
Players now 1/ 200 0% full
7-day average 6 peak 20
Rank #1,371 top 6%
Last wipe 13d ago biweekly schedule
Next wipe 13h Thu 15 Oct, 18:13 UTC

Players

AveragePeak
0510152005:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:13 UTC, in 13h. Its biweekly schedule tag · low confidence

Usual gap 14.1 days between real wipes
Wipe-day peak 24 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

13hThu 15 Oct, 18:13 UTC
14d 13hThu 29 Oct, 18:13 UTC
21d 14hThu 5 Nov, 19:00 UTC FW
28d 13hThu 12 Nov, 18:13 UTC
42d 13hThu 26 Nov, 18:13 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW13d ago 20 – running 5
Thu 17 Sep, 16:12 UTC27d ago 28 halved by day 3 14.1 days 9

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 77/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average 3/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 5/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 6/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average 7/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average 5/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

No gather rate appears in the name of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный. The group limit is 12 players. The server runs pve, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный runs a procedural map of size 4,250 with seed 1289664814, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный be found in Rust Player Count lists and filters?

These Rust Player Count lists include [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

For the game's server browser, [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный publishes: gmvanilla (Game mode): Standard vanilla survival; mp200 (Max players): Capacity: 200 slots; ts12 (Group limit): Teams are capped at 12 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^b (Biweekly): Wipes happen once every fortnight; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Right now, 1 players are on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный, which has 200 slots. The average player count for the last seven days is 6, and the highest point was 20. The highest average in the last 48 hours was 12 players at 16:00 UTC.

What position does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный hold among Rust servers?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is in the top 6% of all ranked servers with a rank of #1,371 for player hours over the past seven days.

Server information

What is the uptime and reliability of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

[PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный is currently online. It reports an uptime that puts the last restart at roughly 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Rust network protocol 2634 and build 167781 on Windows is what [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Its name points to Europe, even though [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный publishes no region tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.189.255.247:35100.

Is [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный lag-free?

Over the last 48 hours, the average server fps was 65, and it never dropped below 46. The highest entity count was 161,507, covering buildings, deployables and all other objects. At its highest, it used 6,281 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный during a wipe?

Recent wipes saw an average peak of 24 players. 44 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 3.

What wipe pattern does [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный follow?

With too few of [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный's wipes on record to verify the schedule, the tag guides the prediction. Thursday 15 October at 18:13 UTC is when the next wipe is due. The world in play was created 13 days 10 hours ago. A biweekly wipe schedule appears in its tags.

Join the server

How can I connect to [PVE] <<< MAGIC ISLAND >>> [RU/EU] Мирный?

Joining is done by opening the console (F1) and running client.connect 185.189.255.247:35100. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://magic-island.uk/cookies.html?backurl=http://magic-island.uk/products?try=3 is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts12,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp200
Max players Capacity: 200 slots.
ts12
Group limit Teams are capped at 12 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.