Rust Player Count
44,184 playing now

Online185.189.255.248:35300checked 11m ago

HARDZONE PVE|Quest|Skills|RaidBases|12.09

biweekly wipes vanillamoddedoxidepve
Players now 0/ 200 0% full
7-day average 6 peak 23
Rank #1,342 top 6%
Last wipe 13d ago biweekly schedule
Next wipe 17h Thu 15 Oct, 18:09 UTC

Players

AveragePeak
0510152001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:09 UTC, in 17h. Its biweekly schedule tag · low confidence

Wipe-day peak 24 players, last three wipes

Coming wipes

17hThu 15 Oct, 18:09 UTC
14d 17hThu 29 Oct, 18:09 UTC
21d 18hThu 5 Nov, 19:00 UTC FW
28d 17hThu 12 Nov, 18:09 UTC
42d 17hThu 26 Nov, 18:09 UTC

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW13d ago 24 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 103/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 195 on average 238/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 55 on average 15/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average 10/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 44 on average 93/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average 79/ 200

Quick answers

from the figures on this page

Settings and map

Which rules govern HARDZONE PVE|Quest|Skills|RaidBases|12.09?

A gather rate is absent from the name of HARDZONE PVE|Quest|Skills|RaidBases|12.09. Group size is limited to 10 players. pve is the game mode, no player-versus-player fighting. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

Which map is running on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

A procedural map of size 4,250 is what HARDZONE PVE|Quest|Skills|RaidBases|12.09 runs, generated by the game.

Tags, lists and filters

Where can HARDZONE PVE|Quest|Skills|RaidBases|12.09 be found in Rust Player Count lists and filters?

The Rust Player Count lists that HARDZONE PVE|Quest|Skills|RaidBases|12.09 fits are: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you interpret the tags on HARDZONE PVE|Quest|Skills|RaidBases|12.09?

For the game's server browser, HARDZONE PVE|Quest|Skills|RaidBases|12.09 publishes: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): 200 slots are available; ts10 (Group limit): You can have up to 10 players per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks, a wipe takes place; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; jp0 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does HARDZONE PVE|Quest|Skills|RaidBases|12.09 have?

0 of 200 slots are filled on HARDZONE PVE|Quest|Skills|RaidBases|12.09 right now. The seven-day average is 6 players, with a peak of 23. The busiest time in the last 48 hours was 16:00 UTC, with an average of 11 players.

Where does HARDZONE PVE|Quest|Skills|RaidBases|12.09 sit in the rankings?

For player hours in the last seven days, HARDZONE PVE|Quest|Skills|RaidBases|12.09 ranks #1,342 and is in the top 6% of all ranked servers.

About the server

How reliable is HARDZONE PVE|Quest|Skills|RaidBases|12.09, and is it online?

HARDZONE PVE|Quest|Skills|RaidBases|12.09 is currently online. The uptime it gives suggests it restarted about 18 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for HARDZONE PVE|Quest|Skills|RaidBases|12.09?

Windows hosts HARDZONE PVE|Quest|Skills|RaidBases|12.09, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does HARDZONE PVE|Quest|Skills|RaidBases|12.09 serve?

There is no region published by HARDZONE PVE|Quest|Skills|RaidBases|12.09. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.189.255.248:35300.

How well does HARDZONE PVE|Quest|Skills|RaidBases|12.09 perform?

The server ran at an average of 110 fps over the last 48 hours, never falling below 19. The maximum number of entities it carried was 155,761, which includes buildings, deployables and everything else. At its highest, it used 5,501 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on HARDZONE PVE|Quest|Skills|RaidBases|12.09 on wipe day?

The average busiest point in recent wipes reached 24 players. 1 hours after the latest wipe, the crowd hit its peak.

How often does HARDZONE PVE|Quest|Skills|RaidBases|12.09 wipe?

The schedule cannot be confirmed from the few HARDZONE PVE|Quest|Skills|RaidBases|12.09 wipes recorded, so the prediction is based on its tag. On Thursday 15 October at 18:09 UTC the next wipe is expected. The present world dates from 13 days 6 hours ago. A biweekly wipe schedule appears in its tags.

Connect to the server

How can I connect to HARDZONE PVE|Quest|Skills|RaidBases|12.09?

Joining is done by opening the console (F1) and running client.connect 185.189.255.248:35300. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://hardzonepve.gamestores.app/ is its website.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,^v,^p,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players 200 slots are available.
ts10
Group limit You can have up to 10 players per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Other

jp0
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.