Rust Player Count
53,443 playing now

Online185.189.255.68:35300checked 8m ago

Alpha Classic | One Grid | Small Map

weekly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #7,179 top 32%
Last wipe 2d ago weekly schedule
Next wipe 4d 15h Tue 20 Oct, 03:33 UTC

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

020040060080012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct15 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 20 October, 03:33 UTC, in 4d 15h. Its weekly schedule tag · low confidence

Usual gap 12.8 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

4d 15hTue 20 Oct, 03:33 UTC
11d 15hTue 27 Oct, 03:33 UTC
18d 15hTue 3 Nov, 03:33 UTC
21d 7hThu 5 Nov, 19:00 UTC FW
25d 15hTue 10 Nov, 03:33 UTC
32d 15hTue 17 Nov, 03:33 UTC
39d 15hTue 24 Nov, 03:33 UTC

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 03:33 UTC2d ago 1 – running 0
Mon 12 Oct, 09:29 UTC3d ago 1 – 0.8 days 1
Thu 17 Sep, 14:26 UTC27d ago 1 halved by day 2 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 104/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 9/ 200
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 32 on average 35/ 100
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 2/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 27 on average 33/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Alpha Classic | One Grid | Small Map use?

The name of Alpha Classic | One Grid | Small Map does not state a gather rate. A maximum of 10 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on Alpha Classic | One Grid | Small Map?

The game generates a procedural map of size 1,250 with seed 121315421 for Alpha Classic | One Grid | Small Map. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can Alpha Classic | One Grid | Small Map be found in Rust Player Count lists and filters?

The Rust Player Count lists that Alpha Classic | One Grid | Small Map fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you interpret the tags on Alpha Classic | One Grid | Small Map?

The game's server browser reads these tags from Alpha Classic | One Grid | Small Map: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): The server wipes every week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Alpha Classic | One Grid | Small Map?

Right now, 0 players are on Alpha Classic | One Grid | Small Map, which has 50 slots. With a peak of 1, the average over seven days is 0 players. The highest average in the last 48 hours was 1 players at 09:00 UTC.

Where does Alpha Classic | One Grid | Small Map sit in the rankings?

For player hours in the last seven days, Alpha Classic | One Grid | Small Map ranks #7,179 and is in the top 32% of all ranked servers.

Server information

What is the uptime and reliability of Alpha Classic | One Grid | Small Map?

You can find Alpha Classic | One Grid | Small Map online at the moment. It reports an uptime that puts the last restart at roughly 26 hours ago. For the last 7 full days, it was online for 63 of 168 hours, a 38% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Alpha Classic | One Grid | Small Map?

On Windows, Alpha Classic | One Grid | Small Map runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Alpha Classic | One Grid | Small Map serve?

There is no region published by Alpha Classic | One Grid | Small Map. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.189.255.68:35300.

What is the performance like on Alpha Classic | One Grid | Small Map?

In the last 48 hours, it averaged 424 server fps, with a low of 16. The maximum number of entities it carried was 13,401, which includes buildings, deployables and everything else. At its highest, it used 1,236 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What happens on Alpha Classic | One Grid | Small Map when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

What wipe pattern does Alpha Classic | One Grid | Small Map follow?

The schedule cannot be confirmed from the few Alpha Classic | One Grid | Small Map wipes recorded, so the prediction is based on its tag. Tuesday 20 October at 03:33 UTC is when the next wipe is due. The world in play was created 2 days 8 hours ago. The tags carry a weekly wipe schedule.

Join the server

What is the process to join Alpha Classic | One Grid | Small Map?

Joining is done by opening the console (F1) and running client.connect 185.189.255.68:35300. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://vk.ru/club82362976.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.