Rust Player Count
85,727 playing now

Offline185.189.255.93:35300checked 1d ago

EvilIsland-PVE - Test Server

biweekly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #8,848 top 40%
Last wipe 1d ago biweekly schedule
Next wipe 12d 15h Tue 27 Oct, 09:11 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 09:11 UTC, in 12d 15h. Its biweekly schedule tag · low confidence

Coming wipes

12d 15hTue 27 Oct, 09:11 UTC
22d 1hThu 5 Nov, 19:00 UTC FW
26d 15hTue 10 Nov, 09:11 UTC
40d 15hTue 24 Nov, 09:11 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:11 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 202 on average 250/ 2000
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average 151/ 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average 37/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 50 on average 49/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average 31/ 250
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average 33/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for EvilIsland-PVE - Test Server?

The name of EvilIsland-PVE - Test Server does not state a gather rate. Group size is limited to 10 players. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on EvilIsland-PVE - Test Server?

The game generates a procedural map of size 3,500 with seed 478137055 for EvilIsland-PVE - Test Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can EvilIsland-PVE - Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include EvilIsland-PVE - Test Server: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you interpret the tags on EvilIsland-PVE - Test Server?

The game's server browser reads these tags from EvilIsland-PVE - Test Server: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on EvilIsland-PVE - Test Server?

The server EvilIsland-PVE - Test Server is offline at present, with its last appearance 32 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does EvilIsland-PVE - Test Server hold among Rust servers?

Over the last seven days, EvilIsland-PVE - Test Server is #8,848 for player hours, placing it in the top 40% of ranked servers.

Server details

What is the uptime and reliability of EvilIsland-PVE - Test Server?

Currently offline, EvilIsland-PVE - Test Server was last seen 32 hours ago. For the last 7 full days, it was online for 33 of 168 hours, a 20% uptime. 6 October 2026 is when Rust Player Count first saw it.

What Rust version is used on EvilIsland-PVE - Test Server?

Windows hosts EvilIsland-PVE - Test Server, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of EvilIsland-PVE - Test Server?

A region is not published by EvilIsland-PVE - Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 185.189.255.93:35300.

Wipe information

When does EvilIsland-PVE - Test Server wipe?

The prediction follows its tag because too few of EvilIsland-PVE - Test Server's wipes are recorded to confirm the schedule. A wipe is scheduled for Tuesday 27 October at 09:11 UTC. The present world dates from 32 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

What steps are needed to join EvilIsland-PVE - Test Server?

Joining is done by opening the console (F1) and running client.connect 185.189.255.93:35300. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players The server has 10 slots.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.