Rust Player Count
33,689 playing now

Offline185.203.152.138:28015checked 6d ago

Test Server

moddedcarbon
Players now 50/ 50 100% full
7-day average 50 peak 50
Rank #5,063 top 23%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.6 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 48 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctSat 26 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:09 UTC6d ago 50 – running 50
Thu 1 Oct, 19:17 UTC FW12d ago 93 held half 5.7 days 91
Sat 26 Sep, 09:22 UTC17d ago 1 held half 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 43/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 32/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 16/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Test Server?

No gather rate appears in the name of Test Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is off.

Tags and filters

Where can Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 50; Average players: 50+ on average.

What is the meaning of the tags on Test Server?

These are the tags Test Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Test Server?

Currently offline, Test Server was last seen 6 days 17 hours ago. The seven-day average is 50 players, with a peak of 50.

How does Test Server compare in server rankings?

Over the last seven days, Test Server is #5,063 for player hours, placing it in the top 23% of ranked servers.

Server information

What is the uptime and reliability of Test Server?

Last seen 6 days 17 hours ago, Test Server is offline right now. For the last 7 full days, it was online for 1 of 168 hours, a 1% uptime. Rust Player Count recorded it for the first time on 23 September 2026.

What is the Rust version for Test Server?

Windows hosts Test Server, which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Test Server?

There is no region published by Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.203.152.138:28015.

Wipe schedule

What should you expect on Test Server during a wipe?

The average busiest point in recent wipes reached 48 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Test Server follow?

No next wipe can be predicted for Test Server, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 6 days 18 hours.

Join the server

What is the process to join Test Server?

Open the Rust console with F1, then type client.connect 185.203.152.138:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.