Rust Player Count
39,262 playing now

Online185.207.214.181:29015checked 12m ago

VerySecretRustProject

moddedoxide
Players now 0/ ?
7-day average 0 peak 1
Rank #7,680 top 35%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75109:0018:0003:0013:0022:0007:00Wiped Tue 13 Oct, 13:51 UTCWIPEWiped Wed 14 Oct, 07:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608009:0018:0003:0013:0022:0007:00Wiped Tue 13 Oct, 13:51 UTCWIPEWiped Wed 14 Oct, 07:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:40 UTC1d ago – – running 0
Tue 13 Oct, 13:51 UTC1d ago – – – 0
Fri 2 Oct, 08:07 UTC13d ago 2 halved by day 2 11.2 days 0
Thu 1 Oct, 23:17 UTC FW13d ago 2 – 0.4 days 1
Thu 24 Sep, 08:40 UTC20d ago 1 halved by day 2 7.6 days 0
Thu 17 Sep, 08:18 UTC28d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 63/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 17/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 6/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern VerySecretRustProject?

The name of VerySecretRustProject does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.

What map is used on VerySecretRustProject?

VerySecretRustProject runs a procedural map of size 1,024 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Baйп был 1ч нaзaд.

Tags and filters

Where can VerySecretRustProject be found in Rust Player Count lists and filters?

These Rust Player Count lists include VerySecretRustProject: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on VerySecretRustProject convey?

These are the tags VerySecretRustProject publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay; jp0 (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on VerySecretRustProject?

0 players are on VerySecretRustProject at the moment. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 1 players.

How does VerySecretRustProject compare in server rankings?

VerySecretRustProject is in the top 35% of all ranked servers with a rank of #7,680 for player hours over the past seven days.

Server information

How reliable is VerySecretRustProject, and is it online?

VerySecretRustProject is currently online. Based on the uptime it reports, the last restart was about 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for VerySecretRustProject?

Windows hosts VerySecretRustProject, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of VerySecretRustProject?

A region is not published by VerySecretRustProject. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 185.207.214.181:29015.

Is VerySecretRustProject lag-free?

Over the last 48 hours, the average server fps was 48, and it never dropped below 47. The highest entity count was 102,946, covering buildings, deployables and all other objects. Peak memory use was 2,623 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on VerySecretRustProject when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. 5 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 2.

How often does VerySecretRustProject wipe?

Wipes on VerySecretRustProject come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 24 hours ago.

Join the server

What steps are needed to join VerySecretRustProject?

To get in, press F1 in Rust and enter client.connect 185.207.214.181:29015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp0,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Other

jp0
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.