Online185.207.214.251:35100checked 14m ago
Quiet Hollow [PvE] [MOD]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:17 UTC, in 1h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:17 UTC FW13d ago | – | – | running | 12 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Quiet Hollow [PvE] [MOD]?
A gather rate is absent from the name of Quiet Hollow [PvE] [MOD]. A maximum of 10 players per group. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Quiet Hollow [PvE] [MOD]?
Quiet Hollow [PvE] [MOD] runs a procedural map of size 3,500 with seed 471471404, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can Quiet Hollow [PvE] [MOD] be found in Rust Player Count lists and filters?
These Rust Player Count lists include Quiet Hollow [PvE] [MOD]: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you interpret the tags on Quiet Hollow [PvE] [MOD]?
For the game's server browser, Quiet Hollow [PvE] [MOD] publishes: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on Quiet Hollow [PvE] [MOD]?
1 of 200 slots are filled on Quiet Hollow [PvE] [MOD] right now. With a peak of 2, the average over seven days is 1 players. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.
How does Quiet Hollow [PvE] [MOD] compare in server rankings?
Quiet Hollow [PvE] [MOD] is in the top 24% of all ranked servers with a rank of #5,349 for player hours over the past seven days.
About the server
What is the online status and reliability of Quiet Hollow [PvE] [MOD]?
Right now, Quiet Hollow [PvE] [MOD] is up. It reports an uptime that puts the last restart at roughly 5 hours ago. For the last 7 full days, it was online for 36 of 168 hours, a 21% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Quiet Hollow [PvE] [MOD]?
On Windows, Quiet Hollow [PvE] [MOD] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does Quiet Hollow [PvE] [MOD] serve?
No region is published by Quiet Hollow [PvE] [MOD]. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.207.214.251:35100.
How well does Quiet Hollow [PvE] [MOD] perform?
The server ran at an average of 125 fps over the last 48 hours, never falling below 77. Up to 88,588 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,867 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
When does Quiet Hollow [PvE] [MOD] wipe?
With too few of Quiet Hollow [PvE] [MOD]'s wipes on record to verify the schedule, the tag guides the prediction. Thursday 15 October at 18:17 UTC is when the next wipe is due. The present world dates from 13 days 22 hours ago. Every two weeks is the wipe interval published in its tags.
Join the server
What is the process to join Quiet Hollow [PvE] [MOD]?
Open the Rust console with F1, then type client.connect 185.207.214.251:35100. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://zombic.ru.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
mp200
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.