Rust Player Count
92,447 playing now

Online185.207.214.251:35300checked 10m ago

|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]

monthly wipes moddedoxidepve
Players now 48/ 200 24% full
7-day average 34 peak 99
Rank #580 top 3%
Last wipe 11d ago monthly schedule
Next wipe 23d 1h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence

Wipe-day peak 85 players, last three wipes

Coming wipes

23d 1hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 85, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW11d ago 85 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 9 on average 10/ 200
BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on average 6/ 100
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average 8/ 50
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 3 on average 4/ 100
Хомка RU PvEEU · groups of 8+ · monthly · 3 on average 2/ 100
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average 1/ 50

Quick answers

from the figures on this page

Settings and map

What are the server rules for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The name of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] does not state a gather rate. A maximum of 10 players per group. The server runs build & creative, building in a sandbox, with no gathering. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The game generates a procedural map of size 4,500 with seed 1768819639 for |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.

Server tags

Where can |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] be found in Rust Player Count lists and filters?

The Rust Player Count lists that |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] fits are: Rust build and creative servers, Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

How should you interpret the tags on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

The game's server browser reads these tags from |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Capacity: 200 slots; ts10 (Group limit): Teams are capped at 10 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^k (Build server): Design and rehearse base layouts; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

48 of 200 slots are filled on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] right now. The seven-day average is 34 players, with a peak of 99. The busiest time in the last 48 hours was 18:00 UTC, with an average of 52 players.

How does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] compare in server rankings?

For player hours in the last seven days, |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] ranks #580 and is in the top 3% of all ranked servers.

Server information

What is the uptime and reliability of |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

You can find |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] online at the moment. Based on the uptime it reports, the last restart was about 12 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Rust network protocol 2634 and build 167584 on Windows is what |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] serve?

A region is not published by |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.207.214.251:35300.

What is the performance like on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Over the last 48 hours, the average server fps was 38, and it never dropped below 21. The maximum number of entities it carried was 322,186, which includes buildings, deployables and everything else. At its highest, it used 7,912 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What changes on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] on wipe day?

The average busiest point in recent wipes reached 85 players. The latest wipe saw its biggest crowd 45 hours in.

When does |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] wipe?

Monthly force wipes are the sole wipes on |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 11 days 21 hours ago. A monthly wipe schedule is published in its tags.

How to join

What is the process to join |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]?

Joining is done by opening the console (F1) and running client.connect 185.207.214.251:35300. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://rusttravka.ru/cookies.html?backurl=http://rusttravka.ru/?try=3.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^k,^p,gmvanilla,cs167584,ts10,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players Capacity: 200 slots.
ts10
Group limit Teams are capped at 10 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^k
Build server Design and rehearse base layouts.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.