Online185.207.214.25:20000checked 8m ago
Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, and #38 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 19 October, 10:03 UTC, in 4d 16h. Every Monday at 10:03 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 236, 3 hours in, with 62 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:03 UTC2d ago | 236+62 queue | – | running | 8 |
| Mon 5 Oct, 10:02 UTC9d ago | 239+60 queue | halved by day 3 | 7 days | 122 |
| Mon 28 Sep, 10:01 UTC16d ago | 237+55 queue | held half | 7 days | 6 |
| Mon 21 Sep, 10:01 UTC23d ago | 237+67 queue | halved by day 4 | 7 days | 12 |
| Mon 14 Sep, 10:01 UTC30d ago | 257+63 queue | halved by day 4 | 7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 sets its gather rate to 2x, as its name states. No more than 3 players in a group (trio). The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
A procedural map of size 4,000 is what Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Baйп был 2д нaзaд.
Tags, lists and filters
Who is responsible for Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
A magicrust.gg hostname is published by Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 and 35 other servers we track, so the same operator probably runs them.
Where can Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 be found in Rust Player Count lists and filters?
These Rust Player Count lists include Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10: Rust servers with a trio limit, Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
How should you interpret the tags on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
These are the tags Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): Capacity: 200 slots; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^w (Weekly): A wipe takes place each week; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; jp2 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
Right now, 141 players are on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10, which has 200 slots. The seven-day average is 55 players, with a peak of 236. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 229 players.
What position does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 hold among Rust servers?
Over the last seven days, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 is #385 for player hours, placing it in the top 2% of ranked servers. The server sits at #38 among trio servers.
Server information
How reliable is Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10, and is it online?
You can find Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 online at the moment. The uptime it gives suggests it restarted about 11 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
On Windows, Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 serve?
No region tag is published by Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10, but its name points to Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.207.214.25:20000.
How well does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 perform?
In the last 48 hours, it averaged 47 server fps, with a low of 26. Up to 240,768 entities were present, including buildings, deployables and other world objects. Peak memory use was 7,428 MB. A climbing entity count and low fps are felt as lag by players.
Wipe information
What should you expect on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 during a wipe?
The average busiest point in recent wipes reached 237 players. With 62 more waiting in the queue, the latest wipe peaked 3 hours after the wipe. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. Otherwise, it dropped below half by day 4.
When does Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 wipe?
Wipes on Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10 follow a every Monday at 10:03 UTC pattern. On Monday 19 October at 10:03 UTC the next wipe is expected. The present world dates from 2 days 7 hours ago. According to its tags, wipes are scheduled weekly.
Connect to the server
What steps are needed to join Magic Rust #6 — Modded 2x (Solo/Duo/Trio) | Baйп 12.10?
Joining is done by opening the console (F1) and running client.connect 185.207.214.25:20000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://magicrust.gg/serv6.
Server tags
what each one meansPublished as mp200,ptrak,jp2,$r?,v2634,^w,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp200
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Other
jp2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
