Rust Player Count
52,532 playing now

Offline185.207.214.98:35050checked 8d ago

Test Way

moddedoxide
Players now 0/ 500 0% full
7-day average 0 peak –
Rank #15,939 top 71%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep2 Oct6 Oct9 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:44 UTC10d ago 1 – running 0
Fri 2 Oct, 13:27 UTC12d ago 1 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 43/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 44/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 20/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Test Way use?

The name of Test Way does not state a gather rate. Group size is limited to 100 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Test Way?

The game generates a procedural map of size 3,750 with seed 1337 for Test Way. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: Custom Map.

Tags, lists and filters

Where can Test Way be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test Way fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Test Way convey?

These are the tags Test Way publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): 500 slots are available; ts100 (Group limit): You can have up to 100 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Test Way?

Test Way is offline at the moment; the last time it was seen was 8 days 23 hours ago.

What position does Test Way hold among Rust servers?

Over the last seven days, Test Way is #15,939 for player hours, placing it in the top 71% of ranked servers.

Server information

How reliable is Test Way, and is it online?

Test Way is down at the moment and was last seen 8 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 15 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Test Way?

Rust network protocol 2634 and build 166652 on Linux is what Test Way uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Test Way?

A region is not published by Test Way. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.207.214.98:35050.

Wipe information

What should you expect on Test Way during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Test Way follow?

Too few wipes are recorded for Test Way to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 3 hours ago.

How to join

What steps are needed to join Test Way?

Open the Rust console with F1, then type client.connect 185.207.214.98:35050. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players 500 slots are available.
ts100
Group limit You can have up to 100 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.