Rust Player Count
65,632 playing now

Offline185.216.193.27:28015checked 6d ago

Ilya SERVER

moddedoxide
Players now 1/ 50 2% full
7-day average 1 peak 1
Rank #12,850 top 58%
Last wipe 9d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.5 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:49 UTC9d ago 1 – running 0
Mon 5 Oct, 09:39 UTC9d ago 1 – 0.3 days 0
Fri 2 Oct, 07:32 UTC12d ago 1 held half 3.1 days 0
Thu 1 Oct, 20:37 UTC FW13d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 69/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 87/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 16/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 33/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Ilya SERVER?

A gather rate is absent from the name of Ilya SERVER. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What map is used on Ilya SERVER?

A procedural map is what Ilya SERVER runs, generated by the game.

Tags, lists and filters

Where can Ilya SERVER be found in Rust Player Count lists and filters?

These Rust Player Count lists include Ilya SERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Ilya SERVER convey?

The game's server browser reads these tags from Ilya SERVER: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Ilya SERVER have?

The server Ilya SERVER is offline at present, with its last appearance 6 days 10 hours ago. With a peak of 1, the average over seven days is 1 players.

Where does Ilya SERVER sit in the rankings?

For player hours in the last seven days, Ilya SERVER ranks #12,850 and is in the top 58% of all ranked servers.

Server information

What is the online status and reliability of Ilya SERVER?

Currently offline, Ilya SERVER was last seen 6 days 10 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. 1 October 2026 is when Rust Player Count first saw it.

What Rust version is used on Ilya SERVER?

Windows hosts Ilya SERVER, which runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Ilya SERVER?

No region is published by Ilya SERVER. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 185.216.193.27:28015.

Wipe information

What happens on Ilya SERVER when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Ilya SERVER follow?

No next wipe can be predicted for Ilya SERVER, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 9 days 3 hours ago.

Connect to the server

How can I connect to Ilya SERVER?

To get in, press F1 in Rust and enter client.connect 185.216.193.27:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.