Rust Player Count
39,479 playing now

Online185.218.195.135:20184checked 7m ago

Boat wars Gamemode | Deep Sea Training | Testing

moddedcarbon
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #15,918 top 72%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123403:0012:0021:0006:0015:0000:00Wiped Tue 13 Oct, 13:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020003:0012:0021:0006:0015:0000:00Wiped Tue 13 Oct, 13:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:49 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 14/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 1/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Boat wars Gamemode | Deep Sea Training | Testing use?

No gather rate appears in the name of Boat wars Gamemode | Deep Sea Training | Testing. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What map is used on Boat wars Gamemode | Deep Sea Training | Testing?

The game generates a procedural map of size 3,000 with seed 1 for Boat wars Gamemode | Deep Sea Training | Testing. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Boat wars Gamemode | Deep Sea Training | Testing be found in Rust Player Count lists and filters?

These Rust Player Count lists include Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Boat wars Gamemode | Deep Sea Training | Testing?

These are the tags Boat wars Gamemode | Deep Sea Training | Testing publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): The Carbon plugin framework is running. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Boat wars Gamemode | Deep Sea Training | Testing?

0 of 40 slots are filled on Boat wars Gamemode | Deep Sea Training | Testing right now. The average player count for the past seven days is 0.

How does Boat wars Gamemode | Deep Sea Training | Testing compare in server rankings?

Over the last seven days, Boat wars Gamemode | Deep Sea Training | Testing is #15,918 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the uptime and reliability of Boat wars Gamemode | Deep Sea Training | Testing?

Right now, Boat wars Gamemode | Deep Sea Training | Testing is up. Based on the uptime it reports, the last restart was about 34 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 21 September 2026.

What is the Rust version for Boat wars Gamemode | Deep Sea Training | Testing?

Rust network protocol 2634 and build 167781 on Linux is what Boat wars Gamemode | Deep Sea Training | Testing uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Boat wars Gamemode | Deep Sea Training | Testing?

There is no region published by Boat wars Gamemode | Deep Sea Training | Testing. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 185.218.195.135:20184.

What is the performance like on Boat wars Gamemode | Deep Sea Training | Testing?

Over the last 48 hours, the average server fps was 93, and it never dropped below 63. Up to 47,487 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,531 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

How often does Boat wars Gamemode | Deep Sea Training | Testing wipe?

Too few wipes are recorded for Boat wars Gamemode | Deep Sea Training | Testing to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 36 hours ago.

Connect to the server

How can I connect to Boat wars Gamemode | Deep Sea Training | Testing?

Open the Rust console with F1, then type client.connect 185.218.195.135:20184. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://rustcator.com is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.