Rust Player Count
72,913 playing now

OfflineNA · us1185.248.134.190:28015checked 6d ago

Test

weekly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,915 top 72% · #1542 in NA
Last wipe 9d ago weekly schedule
Next wipe 4d 4h Sun 18 Oct, 18:40 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 18:40 UTC, in 4d 4h. Its weekly schedule tag · low confidence

Usual gap 3.1 days between real wipes
Wipe-day peak 3 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

4d 4hSun 18 Oct, 18:40 UTC
11d 4hSun 25 Oct, 18:40 UTC
18d 4hSun 1 Nov, 18:40 UTC
22d 4hThu 5 Nov, 19:00 UTC FW
25d 4hSun 8 Nov, 18:40 UTC
32d 4hSun 15 Nov, 18:40 UTC
39d 4hSun 22 Nov, 18:40 UTC

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 18:40 UTC9d ago 2 – running 0
Thu 1 Oct, 15:21 UTC12d ago 4+1 queue halved by day 2 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mini|NA · groups of 5 · weekly · 49 on average 8/ 150
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 106 on average 2/ 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 46 on average 21/ 75
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/8NA · groups of 5 · 2x · weekly · 1 on average 1/ 100
Rustafied.com - US Low PopNA · groups of 6 · monthly · 105 on average 58/ 150
Rustoria.co - US Low PopNA · groups of 6 · monthly · 94 on average 65/ 100

Quick answers

from the figures on this page

Settings and map

What are the server rules for Test?

A gather rate is absent from the name of Test. A maximum of 5 players per group. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Vanilla is its own description: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on Test?

Test uses a custom map, size 4,250. You can get the map file from this page.

Tags, lists and filters

Who operates Test?

Because Test and 80 other servers we track all publish a warbandits.gg hostname, they are likely run by the same operator.

Where can Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Test?

These are the tags Test publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts5 (Group limit): You can have up to 5 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166369 (Build): It runs on game build 166369; ptrak (Networking): It uses RakNet, the game's default networking; $rus1 (Region code): The code for this region is us1; ^w (Weekly): The server wipes every week; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers; rustmaps (Custom tag): A plugin or the owner created this tag outside Rust's standard set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on Test?

Test is offline at the moment; the last time it was seen was 6 days 16 hours ago. The average player count for the past seven days is 0.

Where does Test sit in the rankings?

For player hours in the last seven days, Test is #15,915 overall, #1,542 in North America, and in the top 72% of all ranked servers.

Server information

What is the uptime and reliability of Test?

Currently offline, Test was last seen 6 days 16 hours ago. It was up 13% of the time over the last 7 full days, 22 of 168 hours. 30 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Test?

Rust network protocol 2634 and build 166369 on Windows is what Test uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Test serve?

For Test, the NA tag shows North America, and the region code is us1. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 185.248.134.190:28015.

Wipe schedule

What should you expect on Test during a wipe?

Recent wipes saw an average peak of 3 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 2.

How often does Test wipe?

The schedule cannot be confirmed from the few Test wipes recorded, so the prediction is based on its tag. Sunday 18 October at 18:40 UTC is when the next wipe is due. The present world dates from 9 days 19 hours ago. The tags carry a weekly wipe schedule.

Connect to the server

What is the process to join Test?

Open the Rust console with F1, then type client.connect 185.248.134.190:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://warbandits.gg/en.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166369,ts5,^o^z,rustmaps

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts5
Group limit You can have up to 5 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166369
Build It runs on game build 166369.
ptrak
Networking It uses RakNet, the game's default networking.
$rus1
Region code The code for this region is us1.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America It appears under North America when browsing servers.

Other

rustmaps
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.