Rust Player Count
97,641 playing now

OnlineEU185.248.134.200:28014checked 12m ago

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

vanilla
Players now 4/ 25 16% full
7-day average 1 peak 8
Rank #2,770 top 13% · #1031 in EU
Last wipe 21h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0246818:0003:0012:0021:0006:0015:00Wiped Wed 14 Oct, 19:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304018:0003:0012:0021:0006:0015:00Wiped Wed 14 Oct, 19:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.6 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 44 players, last three wipes
Crowd held 67% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 0 hours in, with 10 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:21 UTC21h ago – – running 1
Thu 1 Oct, 17:17 UTC FW13d ago 57+10 queue halved by day 1 13.1 days 41
Thu 1 Oct, 09:07 UTC14d ago 57+10 queue – 0.3 days 8
Thu 24 Sep, 11:06 UTC21d ago 18 held half 6.9 days 5
Tue 22 Sep, 19:53 UTC22d ago 18 – 1.6 days 5
Thu 17 Sep, 06:19 UTC28d ago 9 held half 5.6 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average 199/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average 0/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 28 on average 53/ 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 19 on average 31/ 150
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average 2/ 50
ShockRust | Build ОбновлениеEU · no group limit · 8 on average 28/ 50

Quick answers

from the figures on this page

Rules and settings

Which rules govern Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

A gather rate is absent from the name of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. The group limit is the game's default of 8 players. build & creative is the game mode, building in a sandbox, with no gathering. The server browser lists it under Community, as a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The game generates a procedural map of size 4,500 with seed 11026 for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Who is responsible for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Since Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and 1 other server we track both publish a raichu.tv hostname, they are most likely run by the same operator.

Where can Raichu Staging | F1 Spawn | Noclip | DLC Unlocked be found in Rust Player Count lists and filters?

These Rust Player Count lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: Rust build and creative servers, EU Rust servers, Rust creative servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked convey?

These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp25 (Max players): 25 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168079 (Build): The game build is 168079; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^c (Creative): No need to gather; build whatever you like in this creative sandbox; ^k (Build server): Build and test base designs here; EU (Europe): You can find it in the Europe section of the server browser; sc1 (Custom tag): A plugin or the owner created this tag outside Rust's standard set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

4 of 25 slots are filled on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked right now. The average player count for the last seven days is 1, and the highest point was 8. The busiest time in the last 48 hours was 15:00 UTC, with an average of 5 players.

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked compare in server rankings?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked ranks #2,770 for player hours over the past seven days, #1,031 in Europe, and is in the top 13% of all ranked servers.

About the server

How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online?

You can find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked online at the moment. Based on the uptime it reports, the last restart was about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

On Linux, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs Rust network protocol 2635 and build 168079. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

In Europe, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself with its EU tag. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.248.134.200:28014.

What is the performance like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The highest entity count was 115,000, covering buildings, deployables and all other objects. Memory usage reached up to 3,060 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on wipe day?

The average busiest point in recent wipes reached 44 players. 0 hours after the latest wipe, the crowd peaked, and 10 more were queued. Half that peak was maintained until the next wipe in 67% of recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked follow?

Wipes on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 21 hours ago.

Join the server

How can I connect to Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Joining is done by opening the console (F1) and running client.connect 185.248.134.200:28014. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://discord.com/invite/rustality.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs168079,sc1,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp25
Max players 25 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2635
Protocol To join, your game must match protocol 2635.
cs168079
Build The game build is 168079.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^c
Creative No need to gather; build whatever you like in this creative sandbox.
^k
Build server Build and test base designs here.

Region

EU
Europe You can find it in the Europe section of the server browser.

Other

sc1
Custom tag A plugin or the owner created this tag outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.