Online185.250.36.125:28015checked 8m ago
chilling_wave
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does chilling_wave use?
The name of chilling_wave does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on chilling_wave?
The game generates a procedural map of size 2,000 with seed 78955152 for chilling_wave. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can chilling_wave be found in Rust Player Count lists and filters?
The Rust Player Count lists that chilling_wave fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on chilling_wave?
These are the tags chilling_wave publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is chilling_wave?
0 of 50 slots are filled on chilling_wave right now. The average player count for the past seven days is 0.
What position does chilling_wave hold among Rust servers?
For player hours in the last seven days, chilling_wave ranks #15,901 and is in the top 71% of all ranked servers.
About the server
What is the online status and reliability of chilling_wave?
Right now, chilling_wave is up. The uptime it gives suggests it restarted about 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for chilling_wave?
Linux hosts chilling_wave, which runs Rust network protocol 2633 and build 162929. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does chilling_wave serve?
No region is published by chilling_wave. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 185.250.36.125:28015.
Is chilling_wave lag-free?
In the last 48 hours, it averaged 62 server fps, with a low of 4. The maximum number of entities it carried was 23,798, which includes buildings, deployables and everything else. At its highest, it used 1,021 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
When does chilling_wave wipe?
The rhythm of wipes on chilling_wave cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 40 days 13 hours.
Join the server
What steps are needed to join chilling_wave?
To get in, press F1 in Rust and enter client.connect 185.250.36.125:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.