Rust Player Count
34,770 playing now

Online185.36.205.3:28095checked 9m ago

Chill Zone

moddedcarbon
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,792 top 71%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:44 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 25/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 26/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 13/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern Chill Zone?

A gather rate is absent from the name of Chill Zone. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Chill Zone?

Chill Zone runs a procedural map of size 4,500 with seed 1831242569, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Chill Zone be found in Rust Player Count lists and filters?

The Rust Player Count lists that Chill Zone fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Chill Zone?

The game's server browser reads these tags from Chill Zone: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How many players does Chill Zone have?

Right now, 0 players are on Chill Zone, which has 100 slots. With a peak of 1, the average over seven days is 0 players.

How does Chill Zone compare in server rankings?

For player hours in the last seven days, Chill Zone ranks #15,792 and is in the top 71% of all ranked servers.

Server details

What is the uptime and reliability of Chill Zone?

You can find Chill Zone online at the moment. It reports an uptime that puts the last restart at roughly 22 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Chill Zone?

On Windows, Chill Zone runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Chill Zone?

No region is published by Chill Zone. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.36.205.3:28095.

How well does Chill Zone perform?

The server ran at an average of 30 fps over the last 48 hours, never falling below 28. Up to 119,378 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 3,729 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on Chill Zone during a wipe?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does Chill Zone wipe?

With so few of Chill Zone's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 8 days 16 hours ago.

Connect to the server

How can I connect to Chill Zone?

Open the Rust console with F1, then type client.connect 185.36.205.3:28095. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.