Rust Player Count
40,959 playing now

Online185.50.107.85:28015checked 11m ago

[SA] Facepunch 2

official monthly wipes vanilla
Players now 21/ 350 6% full
7-day average 12 peak 35
Rank #973 top 4%
Last wipe 12d ago monthly schedule
Next wipe 22d 16h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304003:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence

Wipe-day peak 27 players, last three wipes

Coming wipes

22d 16hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 153/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 97/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average 412/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 106/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 110/ 150
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 273 on average 59/ 300

Quick answers

from the figures on this page

Rules and settings

What are the server rules for [SA] Facepunch 2?

A gather rate is absent from the name of [SA] Facepunch 2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You can find it under the Official tab in the game. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on [SA] Facepunch 2?

A procedural map of size 4,500 is what [SA] Facepunch 2 runs, generated by the game with seed 1046378604. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Who operates [SA] Facepunch 2?

The same operator most likely runs [SA] Facepunch 2 and 124 other servers we track, which all publish a playrust.com hostname.

Where can [SA] Facepunch 2 be found in Rust Player Count lists and filters?

The Rust Player Count lists that [SA] Facepunch 2 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

What information do the tags on [SA] Facepunch 2 convey?

For the game's server browser, [SA] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on [SA] Facepunch 2?

21 of 350 slots are filled on [SA] Facepunch 2 right now. The average player count for the last seven days is 12, and the highest point was 35. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 22 players.

What position does [SA] Facepunch 2 hold among Rust servers?

For player hours in the last seven days, [SA] Facepunch 2 ranks #973 and is in the top 4% of all ranked servers.

About the server

How reliable is [SA] Facepunch 2, and is it online?

You can find [SA] Facepunch 2 online at the moment. It reports an uptime that puts the last restart at roughly 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on [SA] Facepunch 2?

Rust network protocol 2634 and build 167781 on Windows is what [SA] Facepunch 2 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find [SA] Facepunch 2?

No region is published by [SA] Facepunch 2. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.50.107.85:28015.

How well does [SA] Facepunch 2 perform?

Over the last 48 hours, the average server fps was 134, and it never dropped below 50. The maximum number of entities it carried was 133,829, which includes buildings, deployables and everything else. At its highest, it used 5,551 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What should you expect on [SA] Facepunch 2 during a wipe?

The average busiest point in recent wipes reached 27 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [SA] Facepunch 2 wipe?

Wipes happen once a month on [SA] Facepunch 2, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 9 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What steps are needed to join [SA] Facepunch 2?

To get in, press F1 in Rust and enter client.connect 185.50.107.85:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival as standard in Rust.
mp350
Max players 350 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^t
Tutorial on Start here with the tutorial from Facepunch if you are new.

Other

sc2
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.