Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW12d ago | 27 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for [SA] Facepunch 2?
A gather rate is absent from the name of [SA] Facepunch 2. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You can find it under the Official tab in the game. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.
What map is used on [SA] Facepunch 2?
A procedural map of size 4,500 is what [SA] Facepunch 2 runs, generated by the game with seed 1046378604. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Who operates [SA] Facepunch 2?
The same operator most likely runs [SA] Facepunch 2 and 124 other servers we track, which all publish a playrust.com hostname.
Where can [SA] Facepunch 2 be found in Rust Player Count lists and filters?
The Rust Player Count lists that [SA] Facepunch 2 fits are: Rust tutorial servers, Official Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
What information do the tags on [SA] Facepunch 2 convey?
For the game's server browser, [SA] Facepunch 2 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival as standard in Rust; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^t (Tutorial on): Start here with the tutorial from Facepunch if you are new; sc2 (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on [SA] Facepunch 2?
21 of 350 slots are filled on [SA] Facepunch 2 right now. The average player count for the last seven days is 12, and the highest point was 35. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 22 players.
What position does [SA] Facepunch 2 hold among Rust servers?
For player hours in the last seven days, [SA] Facepunch 2 ranks #973 and is in the top 4% of all ranked servers.
About the server
How reliable is [SA] Facepunch 2, and is it online?
You can find [SA] Facepunch 2 online at the moment. It reports an uptime that puts the last restart at roughly 14 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on [SA] Facepunch 2?
Rust network protocol 2634 and build 167781 on Windows is what [SA] Facepunch 2 uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [SA] Facepunch 2?
No region is published by [SA] Facepunch 2. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 185.50.107.85:28015.
How well does [SA] Facepunch 2 perform?
Over the last 48 hours, the average server fps was 134, and it never dropped below 50. The maximum number of entities it carried was 133,829, which includes buildings, deployables and everything else. At its highest, it used 5,551 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What should you expect on [SA] Facepunch 2 during a wipe?
The average busiest point in recent wipes reached 27 players. 47 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does [SA] Facepunch 2 wipe?
Wipes happen once a month on [SA] Facepunch 2, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 9 hours ago. The tags show a wipe schedule set to monthly.
Join the server
What steps are needed to join [SA] Facepunch 2?
To get in, press F1 in Rust and enter client.connect 185.50.107.85:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8
On Rust Player Count
Game
gmrust
mp350
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^t
Other
sc2
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
